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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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player.cpp
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2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
1
-1
/
+0
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-88
/
+5
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
1
-2
/
+80
2006-12-27
Clients are now notified when other clients near them perform attacks.
Philipp Sehmisch
1
-0
/
+16
2006-11-14
Adding inventory basics part 2.
Yohann Ferreira
1
-2
/
+2
2006-10-20
Adding inventory handling (basics) Part 1.
Yohann Ferreira
1
-33
/
+9
2006-10-19
Added a backend to get item reference information. The xml file isn't ready yet.
Yohann Ferreira
1
-6
/
+6
2006-09-03
Improved flags of Object. Moved sayAround into State.
Guillaume Melquiond
1
-2
/
+0
2006-09-02
Decorrelated moving object IDs from character database IDs. Switched to short...
Guillaume Melquiond
1
-0
/
+8
2006-08-27
Put Player class in its own module instead of defining it together with Being.
Bjørn Lindeijer
1
-0
/
+93