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path: root/src/object.h
AgeCommit message (Expand)AuthorFilesLines
2006-12-30Removed reference-counted pointers from the game server.Guillaume Melquiond1-13/+1
2006-12-30Made attack code pixel-based and faster. Split State::update. Improved Guillaume Melquiond1-11/+2
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-10/+5
2006-12-29Implemented basic attack hit detection and damage notification.Philipp Sehmisch1-1/+33
2006-12-27Clients are now notified when other clients near them perform attacks.Philipp Sehmisch1-2/+5
2006-09-03Improved flags of Object. Moved sayAround into State.Guillaume Melquiond1-20/+28
2006-09-02Simplified server algorithm for moving objects; it now matches the one in the...Guillaume Melquiond1-56/+22
2006-09-02Decorrelated moving object IDs from character database IDs. Switched to short...Guillaume Melquiond1-18/+18
2006-08-27Added a Controller class meant to implement behaviour loosely coupled to theBjørn Lindeijer1-0/+5
2006-08-27Introduced Point class to replace the confusing and clumsy usage of std::pair.Bjørn Lindeijer1-9/+9
2006-08-26Improve updates when a being just appeared.Guillaume Melquiond1-0/+14
2006-08-06Implemented crude handling of being movements.Guillaume Melquiond1-0/+36
2006-08-04Added unique ID to Player class.Guillaume Melquiond1-3/+19
2006-07-27First step toward a restructured class hierarchy for world actors: addGuillaume Melquiond1-79/+50
2006-05-14Applied a patch by Guillaume that fixes and optimizesBjørn Lindeijer1-2/+2
2006-03-06Cleaned up unnecessary header dependencies and fixed some indentations.Björn Steinbrink1-1/+1
2006-02-19Made use of counted pointer for objects, just the way it is for beings.Yohann Ferreira1-4/+12
2006-01-13Made minimum client version and default map id configurable, set/getMapId are...Eugenio Favalli1-2/+2
2006-01-12Fixed default map definition for a new created character, enabled loading of ...Eugenio Favalli1-1/+1
2006-01-08Added customization of created character. (That makes previously created db i...Yohann Ferreira1-4/+4
2005-11-21Did some initial work for map loading & adding beings to game world.Aaron Marks1-0/+16
2005-07-01Fixed compilation warning and code cleanup.Huynh Tran1-0/+22
2005-06-29Fixed memory leak and set conditional stats updates.Huynh Tran1-2/+3
2005-06-29Fixed bugs, added new accessors and mutators to Object and Being, sync'd the ...Huynh Tran1-76/+99
2005-06-19Passwords are now encrypted when creating a new Account, added unit tests for...Huynh Tran1-0/+5
2005-05-23Updated Storage class (added extra table to database).Aaron Marks1-14/+11
2005-05-22Fixed compile time warningsMateusz Kaduk1-2/+2
2005-05-21Disabled scripting by default (enabled using --with-scripting at configure)Aaron Marks1-0/+4
2005-05-15Added initial items definition.Aaron Marks1-2/+42
2005-05-03Updated CharData structure (defines.h).Aaron Marks1-18/+18
2005-04-27Made scripting defines slightly cleaner.Aaron Marks1-4/+5
2005-04-19Added basic object definition for reviewal.Aaron Marks1-0/+77