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A flexible 2D MMORPG server
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src
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netsession.h
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2006-05-19
Switched to a monothreaded server. Fixed segfaults after disconnect.
Guillaume Melquiond
1
-102
/
+0
Removed netsession.
2006-04-28
Got rid of SDL threads, now using pthreads.
Eugenio Favalli
1
-6
/
+6
2006-04-28
Merged enet_switch changes r2268:2309 into the trunk.
Eugenio Favalli
1
-3
/
+4
2006-03-06
Cleaned up unnecessary header dependencies and fixed some indentations.
Björn Steinbrink
1
-5
/
+5
2005-11-13
Nothing of much significance, mainly checking whether I can commit.
Bjørn Lindeijer
1
-2
/
+2
2005-03-21
More complete implementation of startListen and stopListen, told CVS to ignore
Bjørn Lindeijer
1
-3
/
+29
some files and compile fixes (it actually compiles now, just don't expect it to do anything useful)
2005-03-21
Some header fixes, formatting conventions and moved DevCpp project file.
Bjørn Lindeijer
1
-0
/
+1
2005-03-19
Added start of NetSession implementation and basics of initialization, timer
Bjørn Lindeijer
1
-3
/
+4
and loop.
2005-03-16
Added preliminary interfaces for NetSession, NetComputer, ConnectionHandler
Bjørn Lindeijer
1
-0
/
+73
and MessageHandler.