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AgeCommit message (Collapse)AuthorFilesLines
2010-04-02Remove empty LOG print when deallocatingChuck Miller1-2/+0
2010-03-30Fix sitting and standingChuck Miller1-5/+6
2010-03-30Remove unneed debug outputChuck Miller1-1/+0
The issue this output was created to help debug has long been fixed
2010-03-08Remove an unused function and two protocol messages.Bertram3-20/+1
TMW-Mantis #25 is resolved, btw. Reviewed-by: thorbjorn, Jaxad0127, and Kage.
2010-02-25Added script bindings for healing characters and other beings.Philipp Sehmisch2-0/+21
Reviewed-by: Jared Adams <jaxad0127@gmail.com>
2010-02-23Removed some unnecessary log messagesPhilipp Sehmisch1-2/+2
2010-02-22Fixed unused variable warningsThorbjørn Lindeijer1-2/+0
2010-02-07Update Copyright date for Manaserv.Bertram62-62/+62
2010-02-07Fixed gameserver termination under unices environnements when the account ↵Bertram1-1/+1
server wasn't found.
2010-01-29Rename enum elements to avoid clashing with macrosBernd Wachter1-1/+1
2010-01-17Removed last traces of hardcoded access levels form game-server, begun with ↵Philipp Sehmisch1-82/+20
using the permission manager in the account-server.
2010-01-17Some refractoring at the command handler for easier maintainabilityPhilipp Sehmisch1-84/+112
2010-01-17Added commands for setting permissions by aliasPhilipp Sehmisch1-0/+116
2010-01-17Added permission manager. Currently only used for @commands and doesn't ↵Philipp Sehmisch2-90/+54
support <deny> and <alias> yet.
2010-01-08Added script binding for checking the kill count for each monster so that ↵Philipp Sehmisch2-0/+17
uninventive server admins can implement their boring kill-ten-rats quests.
2010-01-08Added tracing of kill count for each monster per characterPhilipp Sehmisch4-0/+38
2009-12-28Tweaked the skip detection a bit more to show less groups of small skips in ↵Philipp Sehmisch1-2/+2
the log.
2009-12-28Made world tick skip detection more laxPhilipp Sehmisch1-12/+12
2009-12-28Added parser for mana-skills.xmlPhilipp Sehmisch1-1/+60
2009-12-28Added support for skill names as weapon types in items.xml (still hardcoded)Philipp Sehmisch4-2/+118
2009-12-28Nerfed HP regeneration by disabling it while in combat.Philipp Sehmisch1-7/+11
2009-12-09Fix detecting collision layer for mapsJared Adams1-3/+2
2009-12-06A few late rebranding updatesThorbjørn Lindeijer1-2/+2
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer60-519/+475
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer28-63/+63
2009-12-06Fixed crash when an invalid status effect is requestedThorbjørn Lindeijer3-11/+18
Log an error instead.
2009-12-06A host of code style changesThorbjørn Lindeijer5-9/+9
Removed pointless void in method parameter lists, fixed methods and variables that started with upper case, removed pointless 'const' for stuff passed by value, made some getters const, etc.
2009-12-06Moved rectangle intersection to the Rectangle classThorbjørn Lindeijer2-39/+15
Also a bit of pointless cleanup in the math utils.
2009-12-06Fixed the default visual rangeThorbjørn Lindeijer1-1/+1
The client is 800x600 by default, so 320 pixels radius was not enough. Taking into account a bit of network latency as well, 448 should be alright.
2009-12-06Made the Being timer accessors constThorbjørn Lindeijer2-20/+25
2009-12-05Fixed a bug which prevented monsters from attackingPhilipp Sehmisch1-1/+0
2009-12-05(refactoring) Replaced various differen tick counting constructs in the ↵Philipp Sehmisch4-42/+86
being classes with a common timer infrastructure
2009-11-05Fix handeling of GameServer portJared Adams3-8/+11
2009-10-26Added optional optimal level mechanic which reduces exp gain of certain ↵Philipp Sehmisch5-8/+26
sources after a certain skill level.
2009-10-24Rebranding tmwserv to manaservThorbjørn Lindeijer1-4/+4
Includes a database update. Use update_6_to_7.sql to update existing sqlite databases.
2009-10-24Don't log the sitting/standing action change transaction. Mantis #950.Bertram1-6/+18
2009-10-18Some random cleanupsThorbjørn Lindeijer2-2/+2
2009-10-17Also close gracefully on receiving the TERM signalThorbjørn Lindeijer1-0/+1
Probably the most important signal to handle gracefully...
2009-10-15Speed code unification part 1: Made the server accept speed values in tiles ↵Bertram7-19/+42
per second.
2009-10-11Only use the first 1000 skills in level calulationChuck Miller1-3/+7
After 1000 is reserved for crafting skills
2009-10-09Mostly synced the client and server code for path finding.Bertram5-43/+50
2009-10-09Synced the protocol file with client in protocol.h, letting other defines in ↵Bertram14-28/+18
defines.h, and removing some overheading along the way.
2009-10-09Adds the option for a configuable hard cap on skill levelsChuck Miller1-3/+15
To use, use the option "maxSkillCap", and set it to desired exp
2009-10-07Adds server auth, also adds the "net_password" configure optionChuck Miller1-0/+9
2009-10-04Fixes infinite loopChuck Miller1-0/+1
2009-10-03Some cleanupThorbjørn Lindeijer2-5/+4
* Removed unsigned/signed warning by just using signed integers. * Made AccountHandler message handler functions members again instead of static functions. * Renamed 'computer' to 'client' since that is a less confusing name.
2009-10-03Fixed a line where anger was not addedChuck Miller1-1/+1
2009-10-03Adds the changeAnger method to monstersChuck Miller2-10/+25
2009-10-02UNIX compilation fix for last commitPhilipp Sehmisch1-1/+7
2009-10-02Game-server now tries again when failing to connect to account-server. ↵Philipp Sehmisch1-2/+15
Reconnect intervals become longer and longer.