Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-04-02 | Remove empty LOG print when deallocating | Chuck Miller | 1 | -2/+0 | |
2010-03-30 | Fix sitting and standing | Chuck Miller | 1 | -5/+6 | |
2010-03-30 | Remove unneed debug output | Chuck Miller | 1 | -1/+0 | |
The issue this output was created to help debug has long been fixed | |||||
2010-03-08 | Remove an unused function and two protocol messages. | Bertram | 3 | -20/+1 | |
TMW-Mantis #25 is resolved, btw. Reviewed-by: thorbjorn, Jaxad0127, and Kage. | |||||
2010-02-25 | Added script bindings for healing characters and other beings. | Philipp Sehmisch | 2 | -0/+21 | |
Reviewed-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-02-23 | Removed some unnecessary log messages | Philipp Sehmisch | 1 | -2/+2 | |
2010-02-22 | Fixed unused variable warnings | Thorbjørn Lindeijer | 1 | -2/+0 | |
2010-02-07 | Update Copyright date for Manaserv. | Bertram | 62 | -62/+62 | |
2010-02-07 | Fixed gameserver termination under unices environnements when the account ↵ | Bertram | 1 | -1/+1 | |
server wasn't found. | |||||
2010-01-29 | Rename enum elements to avoid clashing with macros | Bernd Wachter | 1 | -1/+1 | |
2010-01-17 | Removed last traces of hardcoded access levels form game-server, begun with ↵ | Philipp Sehmisch | 1 | -82/+20 | |
using the permission manager in the account-server. | |||||
2010-01-17 | Some refractoring at the command handler for easier maintainability | Philipp Sehmisch | 1 | -84/+112 | |
2010-01-17 | Added commands for setting permissions by alias | Philipp Sehmisch | 1 | -0/+116 | |
2010-01-17 | Added permission manager. Currently only used for @commands and doesn't ↵ | Philipp Sehmisch | 2 | -90/+54 | |
support <deny> and <alias> yet. | |||||
2010-01-08 | Added script binding for checking the kill count for each monster so that ↵ | Philipp Sehmisch | 2 | -0/+17 | |
uninventive server admins can implement their boring kill-ten-rats quests. | |||||
2010-01-08 | Added tracing of kill count for each monster per character | Philipp Sehmisch | 4 | -0/+38 | |
2009-12-28 | Tweaked the skip detection a bit more to show less groups of small skips in ↵ | Philipp Sehmisch | 1 | -2/+2 | |
the log. | |||||
2009-12-28 | Made world tick skip detection more lax | Philipp Sehmisch | 1 | -12/+12 | |
2009-12-28 | Added parser for mana-skills.xml | Philipp Sehmisch | 1 | -1/+60 | |
2009-12-28 | Added support for skill names as weapon types in items.xml (still hardcoded) | Philipp Sehmisch | 4 | -2/+118 | |
2009-12-28 | Nerfed HP regeneration by disabling it while in combat. | Philipp Sehmisch | 1 | -7/+11 | |
2009-12-09 | Fix detecting collision layer for maps | Jared Adams | 1 | -3/+2 | |
2009-12-06 | A few late rebranding updates | Thorbjørn Lindeijer | 1 | -2/+2 | |
2009-12-06 | Fixed name of the project in copyright headers | Thorbjørn Lindeijer | 60 | -519/+475 | |
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions. | |||||
2009-12-06 | Removed "TMW" and "TMWSERV" from header guards | Thorbjørn Lindeijer | 28 | -63/+63 | |
2009-12-06 | Fixed crash when an invalid status effect is requested | Thorbjørn Lindeijer | 3 | -11/+18 | |
Log an error instead. | |||||
2009-12-06 | A host of code style changes | Thorbjørn Lindeijer | 5 | -9/+9 | |
Removed pointless void in method parameter lists, fixed methods and variables that started with upper case, removed pointless 'const' for stuff passed by value, made some getters const, etc. | |||||
2009-12-06 | Moved rectangle intersection to the Rectangle class | Thorbjørn Lindeijer | 2 | -39/+15 | |
Also a bit of pointless cleanup in the math utils. | |||||
2009-12-06 | Fixed the default visual range | Thorbjørn Lindeijer | 1 | -1/+1 | |
The client is 800x600 by default, so 320 pixels radius was not enough. Taking into account a bit of network latency as well, 448 should be alright. | |||||
2009-12-06 | Made the Being timer accessors const | Thorbjørn Lindeijer | 2 | -20/+25 | |
2009-12-05 | Fixed a bug which prevented monsters from attacking | Philipp Sehmisch | 1 | -1/+0 | |
2009-12-05 | (refactoring) Replaced various differen tick counting constructs in the ↵ | Philipp Sehmisch | 4 | -42/+86 | |
being classes with a common timer infrastructure | |||||
2009-11-05 | Fix handeling of GameServer port | Jared Adams | 3 | -8/+11 | |
2009-10-26 | Added optional optimal level mechanic which reduces exp gain of certain ↵ | Philipp Sehmisch | 5 | -8/+26 | |
sources after a certain skill level. | |||||
2009-10-24 | Rebranding tmwserv to manaserv | Thorbjørn Lindeijer | 1 | -4/+4 | |
Includes a database update. Use update_6_to_7.sql to update existing sqlite databases. | |||||
2009-10-24 | Don't log the sitting/standing action change transaction. Mantis #950. | Bertram | 1 | -6/+18 | |
2009-10-18 | Some random cleanups | Thorbjørn Lindeijer | 2 | -2/+2 | |
2009-10-17 | Also close gracefully on receiving the TERM signal | Thorbjørn Lindeijer | 1 | -0/+1 | |
Probably the most important signal to handle gracefully... | |||||
2009-10-15 | Speed code unification part 1: Made the server accept speed values in tiles ↵ | Bertram | 7 | -19/+42 | |
per second. | |||||
2009-10-11 | Only use the first 1000 skills in level calulation | Chuck Miller | 1 | -3/+7 | |
After 1000 is reserved for crafting skills | |||||
2009-10-09 | Mostly synced the client and server code for path finding. | Bertram | 5 | -43/+50 | |
2009-10-09 | Synced the protocol file with client in protocol.h, letting other defines in ↵ | Bertram | 14 | -28/+18 | |
defines.h, and removing some overheading along the way. | |||||
2009-10-09 | Adds the option for a configuable hard cap on skill levels | Chuck Miller | 1 | -3/+15 | |
To use, use the option "maxSkillCap", and set it to desired exp | |||||
2009-10-07 | Adds server auth, also adds the "net_password" configure option | Chuck Miller | 1 | -0/+9 | |
2009-10-04 | Fixes infinite loop | Chuck Miller | 1 | -0/+1 | |
2009-10-03 | Some cleanup | Thorbjørn Lindeijer | 2 | -5/+4 | |
* Removed unsigned/signed warning by just using signed integers. * Made AccountHandler message handler functions members again instead of static functions. * Renamed 'computer' to 'client' since that is a less confusing name. | |||||
2009-10-03 | Fixed a line where anger was not added | Chuck Miller | 1 | -1/+1 | |
2009-10-03 | Adds the changeAnger method to monsters | Chuck Miller | 2 | -10/+25 | |
2009-10-02 | UNIX compilation fix for last commit | Philipp Sehmisch | 1 | -1/+7 | |
2009-10-02 | Game-server now tries again when failing to connect to account-server. ↵ | Philipp Sehmisch | 1 | -2/+15 | |
Reconnect intervals become longer and longer. |