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A flexible 2D MMORPG server
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game-server
Age
Commit message (
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Author
Files
Lines
2022-08-19
Added net_accountListenToGameHost config option
Thorbjørn Lindeijer
1
-1
/
+2
2015-04-24
Fix crash if the client sends garbage public id values
Erik Schilling
1
-1
/
+5
2014-03-02
IdManager tweaks
Thorbjørn Lindeijer
1
-4
/
+2
2013-12-29
Small cleanup
Erik Schilling
5
-14
/
+9
2013-12-08
Restored copy constructor protection for mapcomposite
Erik Schilling
1
-0
/
+1
2013-12-08
deleted copy constructors in Component rather than all the subclasses
Erik Schilling
4
-16
/
+11
2013-12-08
Delete some unused copy constructors
Thorbjørn Lindeijer
2
-4
/
+4
2013-11-02
Do not send dir changes back to the player itself
Erik Schilling
1
-1
/
+1
2013-10-19
Fixed negative attribute values
Erik Schilling
1
-1
/
+1
2013-10-13
Added GPMSG_NPC_BUYSELL_RESPONSE
Thorbjørn Lindeijer
1
-7
/
+18
2013-09-30
Actually send and store the equipment slot
Erik Schilling
1
-7
/
+3
2013-09-26
Store questlog values in the database
Erik Schilling
2
-2
/
+151
2013-09-21
Added @commands for setting attribute and correction points
Erik Schilling
1
-0
/
+74
2013-09-19
Synchronized some tweaks to protocol file from the client
Thorbjørn Lindeijer
1
-1
/
+1
2013-09-19
Removed the unused OBJECT_ACTOR enum value
Thorbjørn Lindeijer
1
-2
/
+0
2013-09-19
Some optimizations in GameHandler
Thorbjørn Lindeijer
3
-38
/
+43
2013-09-19
Use constructor to initialize IdManager::mLastId
Thorbjørn Lindeijer
1
-2
/
+2
2013-09-19
Have Lua use entity IDs instead of direct pointers
Thorbjørn Lindeijer
3
-0
/
+100
2013-09-19
Cleaned up mapcomposite.h
Thorbjørn Lindeijer
2
-291
/
+303
2013-09-19
Removed unused being state enums
Thorbjørn Lindeijer
3
-30
/
+1
2013-09-19
Renamed actor.{h,cpp} to actorcomponent.{h,cpp}
Thorbjørn Lindeijer
5
-7
/
+7
2013-09-15
Renamed sendFullStatus to markAllInfoAsChanged
Erik Schilling
3
-25
/
+17
2013-09-15
Fixed last commit
Erik Schilling
5
-14
/
+15
2013-09-15
Fixed handling of reconnects while the old connection is still valid
Erik Schilling
5
-20
/
+32
2013-09-14
Removed unused variable
Erik Schilling
1
-2
/
+0
2013-09-13
Fixed walking resetting the dead action
Erik Schilling
1
-2
/
+2
2013-09-13
Fixed small typo
Erik Schilling
1
-1
/
+1
2013-09-13
Simplified removal of effects
Erik Schilling
1
-2
/
+1
2013-09-10
Fixed typo
Thorbjørn Lindeijer
1
-1
/
+1
2013-09-09
Removed old unused functions
Erik Schilling
1
-5
/
+0
2013-09-09
Fixed Entity leak with effects
Erik Schilling
3
-10
/
+4
2013-09-08
Allow to use the name of attributes in @attribute
Erik Schilling
1
-11
/
+17
2013-09-08
Actually send the info about beings using direction abilities
Erik Schilling
2
-1
/
+17
2013-09-08
Added support for direction based ability targets
Erik Schilling
7
-3
/
+65
2013-09-08
Renamed character.cpp to charactercomponent.cpp
Erik Schilling
14
-13
/
+13
2013-09-08
Cleaned up the inventory handling
Erik Schilling
6
-513
/
+175
2013-09-01
Fixed inconsistent type of hairstyle networking
Erik Schilling
1
-10
/
+5
2013-09-01
Do not make all attributes persistent
Erik Schilling
3
-5
/
+15
2013-08-31
remove unused variable
Stefan Beller
1
-1
/
+0
2013-08-26
Added forgotten files
Erik Schilling
2
-0
/
+99
2013-08-26
Moved AttributeInfo into a seperate file
Erik Schilling
13
-99
/
+49
2013-08-26
Secured the use of the AttributeInfo where nessecary
Erik Schilling
3
-5
/
+21
2013-08-26
Allowed to push attributeinfos for the attribute recalculation
Erik Schilling
21
-201
/
+231
2013-08-26
Unshared the serialization of characters
Erik Schilling
5
-241
/
+166
2013-08-26
Fixed warning which used an invalid iterator
Erik Schilling
1
-2
/
+1
2013-08-26
Removed ability categories
Erik Schilling
5
-75
/
+9
2013-08-26
Only call ability recharge callback if it is valid
Erik Schilling
1
-5
/
+8
2013-08-26
Use '/' as seperator for ability categories rather than '_'
Erik Schilling
1
-3
/
+3
2013-08-26
Made cooldowns of abilities scriptable
Erik Schilling
8
-155
/
+63
2013-08-26
Allow multiple scopes (character and monster)
Erik Schilling
1
-4
/
+10
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