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path: root/src/game-server/state.hpp
AgeCommit message (Expand)AuthorFilesLines
2007-07-07Singleton managers do not need stateful classes. Changed them to namespace in...Guillaume Melquiond1-53/+28
2007-07-07Simplified code by using map pointers only, instead of using both map IDs and...Guillaume Melquiond1-18/+2
2007-03-31Made a start with having monsters spawn using a SpawnArea.Bjørn Lindeijer1-0/+1
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-3/+3
2007-01-02Removed obsolete files. Added a generic trigger system.Guillaume Melquiond1-6/+11
2006-12-30Almost a complete implementation for warping players between servers.Guillaume Melquiond1-6/+30
2006-12-30Removed reference-counted pointers from the game server.Guillaume Melquiond1-2/+2
2006-12-30Made attack code pixel-based and faster. Split State::update. Improved Guillaume Melquiond1-27/+37
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-0/+77