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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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game-server
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object.hpp
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2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2008-11-04
Added updating party member health.
David Athay
1
-1
/
+2
2008-10-15
Added communicating change of direction to clients.
David Athay
1
-1
/
+2
2008-03-15
Implemented script binding for controllig movement of beings and fixed a ↵
Philipp Sehmisch
1
-1
/
+2
crash caused by the new blocking system (thanks to peavey for reporting).
2008-03-13
Implemented dynamic and selective pathblocking. Monsters are blocked by ↵
Philipp Sehmisch
1
-1
/
+1
player characters and other monsters, player characters only by monsters.
2007-08-18
First part of a patch for completing the RPG system (character attributes) ↵
Guillaume Melquiond
1
-2
/
+1
of TMWserv.
2007-07-12
Added support for visible equipment.
Guillaume Melquiond
1
-1
/
+2
2007-03-30
Separated the Thing and MovingObject classes from the Object module.
Bjørn Lindeijer
1
-188
/
+10
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-3
/
+3
2007-03-02
Implemented being death, removal of dead mobs and sitting.
Philipp Sehmisch
1
-6
/
+8
2007-02-25
Improved hit detection by adding a function to compute collisions between ↵
Philipp Sehmisch
1
-2
/
+14
circles and circle sectors.
2007-02-01
Added caching of paths (patch by Rogier Polak).
Bjørn Lindeijer
1
-1
/
+3
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-0
/
+258