Age | Commit message (Collapse) | Author | Files | Lines |
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Introduced a template class NameMap, which provides a nice API for
mapping any custom types by their name.
This change also makes any duplicate item or monster definitions be
complete ignored, rather than being merged into the first definition.
Reviewed-by: Philipp Sehmisch
Reviewed-by: Yohann Ferreira
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I rewrote the @spawn command to allow two new things:
1. The monster ID can be replaced with the name of the monster.
2. The amount of monsters can be omitted. In that case a single monster
is spawned.
Reviewed by: Jaxad and Thorbjorn
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Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
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