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path: root/src/game-server/mapmanager.hpp
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2010-02-07Update Copyright date for Manaserv.Bertram1-1/+1
2009-12-06Fixed name of the project in copyright headersThorbjørn Lindeijer1-7/+6
Also updated the headers to refer to the GPL by URL instead of suggesting to contact the FSF by snail mail, as per the latest GPL usage instructions.
2009-12-06Removed "TMW" and "TMWSERV" from header guardsThorbjørn Lindeijer1-2/+2
2009-07-20Have the game server reconnect with the account-server if account-server is ↵Chuck Miller1-2/+3
restarted
2009-04-26Standardize on the position of the const keywordBjørn Lindeijer1-3/+3
Same as for the client.
2008-12-06Fixes map warp issues, and has a better starting locationChuck Miller1-0/+5
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-04-23Accepted fix by rodge, getting rid of assertion failure when an admin tries toBjørn Lindeijer1-3/+5
warp to a non-existing map.
2007-07-07Singleton managers do not need stateful classes. Changed them to namespace ↵Guillaume Melquiond1-37/+28
interfaces.
2007-07-07Simplified code by using map pointers only, instead of using both map IDs ↵Guillaume Melquiond1-25/+3
and map pointers.
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay1-0/+5
2006-12-30Controlled map activation from the account server, so that clients are not ↵Guillaume Melquiond1-4/+15
kept on the wrong server when warped.
2006-12-30Added on-the-fly map loading.Guillaume Melquiond1-6/+0
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-0/+83
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories.