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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-29 13:43:24 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-29 13:43:24 +0000
commit291ad04d5b5c4ab08d85eadde116f968cd579b77 (patch)
treee4dced5715a5d9792cfdc0455a6b3ee6d3116079 /src/game-server/mapmanager.hpp
parent3d404e743105bb9168c89e3451cf35d7d59120b1 (diff)
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Physically split the server into one tmwserv-acount program (account +
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories.
Diffstat (limited to 'src/game-server/mapmanager.hpp')
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diff --git a/src/game-server/mapmanager.hpp b/src/game-server/mapmanager.hpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_MAPMANAGER_H
+#define _TMW_MAPMANAGER_H
+
+#include <map>
+#include <string>
+
+class Map;
+
+struct LoadedMap
+{
+ std::string fileName;
+ Map *map;
+};
+
+/**
+ * MapManager loads/unloads maps
+ */
+class MapManager
+{
+ public:
+ typedef std::map< unsigned, LoadedMap > Maps;
+
+ /**
+ * Constructor (loads map reference file).
+ */
+ MapManager(std::string const &);
+
+ /**
+ * Returns the requested map.
+ */
+ Map *getMap(unsigned);
+
+ /**
+ * Returns the requested map name.
+ */
+ std::string getMapName(unsigned);
+
+ /**
+ * Returns all the maps.
+ */
+ Maps const &getMaps() { return maps; }
+
+ /**
+ * Destructor.
+ */
+ ~MapManager();
+
+ private:
+ /**
+ * Loads the specified map.
+ */
+ void loadMap(unsigned, std::string const &);
+
+ // Hold all the loaded maps.
+ Maps maps;
+};
+
+extern MapManager *mapManager;
+
+#endif