Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-03-15 | Set the default map position of new characters to a value that makes more sen... | Philipp Sehmisch | 1 | -17/+10 |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -15/+21 |
2007-03-11 | Implemented stat handling infrastructure and basic damage calculation. | Philipp Sehmisch | 1 | -14/+13 |
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ne... | Guillaume Melquiond | 1 | -38/+13 |
2007-01-03 | Added a Xmas cake: the server now supports items on floor. | Guillaume Melquiond | 1 | -1/+7 |
2007-01-03 | Starting to work on adding items to the map. Nothing concrete for now, just a... | Guillaume Melquiond | 1 | -6/+10 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -2/+2 |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -0/+155 |