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path: root/src/game-server/item.hpp
AgeCommit message (Expand)AuthorFilesLines
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
2008-10-23Fixed compiler warnings, including a forgotten initialization of an item'sBjørn Lindeijer1-15/+15
2008-10-22added on use scripts (by Kage_Jittai)Roderic Morris1-2/+12
2008-09-27Implemented getting the attack zone of weapons from the item database and imp...Philipp Sehmisch1-1/+17
2008-02-21Moved the functions which translate strings into enumerations from the XML li...Philipp Sehmisch1-0/+5
2008-02-20Implemented different monster attacks read from monsters.xmlPhilipp Sehmisch1-1/+4
2008-01-28Added weapon skill system and leveling system.Philipp Sehmisch1-13/+10
2008-01-10Item types and weapon types are now identified by name instead of numbers in ...Philipp Sehmisch1-33/+30
2007-08-19Implemented use of items, e.g. food.Guillaume Melquiond1-15/+2
2007-08-19Added support for protective equipment.Guillaume Melquiond1-2/+32
2007-08-18First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond1-21/+35
2007-07-12Added support for visible equipment.Guillaume Melquiond1-4/+4
2007-03-15Set the default map position of new characters to a value that makes more sen...Philipp Sehmisch1-2/+1
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-25/+29
2007-03-11Implemented stat handling infrastructure and basic damage calculation.Philipp Sehmisch1-5/+1
2007-03-05Added an abstrart base class for characterdata, in order to use the same seri...Rogier Polak1-1/+15
2007-01-05Implemented item dropping.Guillaume Melquiond1-2/+6
2007-01-03Added a Xmas cake: the server now supports items on floor.Guillaume Melquiond1-2/+11
2007-01-03Starting to work on adding items to the map. Nothing concrete for now, just a...Guillaume Melquiond1-0/+232