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mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
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src
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game-server
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item.hpp
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2008-01-10
Item types and weapon types are now identified by name instead of numbers in ...
Philipp Sehmisch
1
-33
/
+30
2007-08-19
Implemented use of items, e.g. food.
Guillaume Melquiond
1
-15
/
+2
2007-08-19
Added support for protective equipment.
Guillaume Melquiond
1
-2
/
+32
2007-08-18
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
1
-21
/
+35
2007-07-12
Added support for visible equipment.
Guillaume Melquiond
1
-4
/
+4
2007-03-15
Set the default map position of new characters to a value that makes more sen...
Philipp Sehmisch
1
-2
/
+1
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-25
/
+29
2007-03-11
Implemented stat handling infrastructure and basic damage calculation.
Philipp Sehmisch
1
-5
/
+1
2007-03-05
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
1
-1
/
+15
2007-01-05
Implemented item dropping.
Guillaume Melquiond
1
-2
/
+6
2007-01-03
Added a Xmas cake: the server now supports items on floor.
Guillaume Melquiond
1
-2
/
+11
2007-01-03
Starting to work on adding items to the map. Nothing concrete for now, just a...
Guillaume Melquiond
1
-0
/
+232