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path: root/src/game-server/item.h
AgeCommit message (Expand)AuthorFilesLines
2013-01-10Small documentation updates for Point and RectangleThorbjørn Lindeijer1-1/+1
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer1-10/+10
2013-01-08Work on (Auto)Attack system.Erik Schilling1-20/+33
2013-01-08Rename AutoAttack to AttackErik Schilling1-3/+3
2012-08-05Remove resetEffects; move it to destructor in ItemClass.Stefan Beller1-18/+2
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-04-14Fixed compiler warning about non-virtual destructorThorbjørn Lindeijer1-0/+2
2012-03-03Use callbacks for items, monsters and status effectsThorbjørn Lindeijer1-9/+22
2012-03-02Merged all the different Lua states into oneThorbjørn Lindeijer1-5/+3
2011-08-19Used the client base to make a final bugfix on the server code.Yohann Ferreira1-11/+14
2011-08-10Changed ItemEquipInfo to only be a pair of unsigned.Yohann Ferreira1-1/+1
2011-07-27Small random code format cleanups, and documentation fixes.Yohann Ferreira1-0/+2
2011-04-19Implemented scriptable effects on item use and dispell.Yohann Ferreira1-8/+25
2011-03-20Introduced separate functions for item database loadingThorbjørn Lindeijer1-5/+3
2011-03-16Allowed item names instead of IDs in @commandsPhilipp Sehmisch1-0/+14
2010-12-08Fix many compiler warnings.Freeyorp1-7/+12
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+273