Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 1 | -41/+45 |
2007-01-05 | Added full update of Inventory on Player connection. | Guillaume Melquiond | 1 | -4/+51 |
2007-01-05 | Fixed reported amounts of inventory items. | Guillaume Melquiond | 1 | -3/+3 |
2007-01-04 | Simplified, completed, and documented a bit the Inventory class. | Guillaume Melquiond | 1 | -9/+46 |
2007-01-04 | Server-side implementation of item pick-up. | Guillaume Melquiond | 1 | -16/+60 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 1 | -254/+163 |
2007-01-03 | Starting to work on adding items to the map. Nothing concrete for now, just a... | Guillaume Melquiond | 1 | -110/+88 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -0/+419 |