Age | Commit message (Collapse) | Author | Files | Lines |
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The player sends party invites to the game server.
If the invitee is within the visual range of the inviter,
the game server forwards the invite to the chat server.
Reviewed-by: Bjorn, Jaxad0127
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One huge function that handles all the messages isn't very readable and
causes everything to be indented by several levels. Hence we generally
split this up.
It also exposed a missing 'break;' when handling the PGMSG_USE_SPECIAL
message, which would continue into the handling of PGMSG_ACTION_CHANGE.
Reviewed-by: Stefan Dombrowski
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A C++ developer should be able to recognize a constructor and a
destructor by just looking at it, so let's stop writing down the
obvious. :)
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Also added an header to the autoattack.{h,cpp} files.
Big but trivial fix.
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