summaryrefslogtreecommitdiff
path: root/src/game-server/gamehandler.h
AgeCommit message (Collapse)AuthorFilesLines
2011-05-30Routing party invite through the map serverStefan Dombrowski1-0/+2
The player sends party invites to the game server. If the invitee is within the visual range of the inviter, the game server forwards the invite to the chat server. Reviewed-by: Bjorn, Jaxad0127
2011-04-02Split GameHandler::processMessage up into multiple functionsThorbjørn Lindeijer1-19/+28
One huge function that handles all the messages isn't very readable and causes everything to be indented by several levels. Hence we generally split this up. It also exposed a missing 'break;' when handling the PGMSG_USE_SPECIAL message, which would continue into the handling of PGMSG_ACTION_CHANGE. Reviewed-by: Stefan Dombrowski
2011-03-12Removed a bunch of silly documentationThorbjørn Lindeijer1-3/+0
A C++ developer should be able to recognize a constructor and a destructor by just looking at it, so let's stop writing down the obvious. :)
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+157
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.