Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-01-04 | Server-side implementation of item pick-up. | Guillaume Melquiond | 1 | -50/+46 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 1 | -5/+6 |
2007-01-03 | Starting to work on adding items to the map. Nothing concrete for now, just a... | Guillaume Melquiond | 1 | -4/+4 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -5/+1 |
2007-01-02 | Removed obsolete files. Added a generic trigger system. | Guillaume Melquiond | 1 | -2/+2 |
2006-12-30 | Almost a complete implementation for warping players between servers. | Guillaume Melquiond | 1 | -38/+87 |
2006-12-30 | Removed reference-counted pointers from the game server. | Guillaume Melquiond | 1 | -24/+40 |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -0/+245 |