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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 17:10:43 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 17:10:43 +0000 |
commit | 1673de8b5553f6dcd4898c84b8d44ba8b30740f1 (patch) | |
tree | 3dcc47461a6b4914c4e81492e7be885c3a1502ea /src/game-server/gamehandler.cpp | |
parent | 6b7441516002d6e7cca424416bb67c6bc7d7c9d2 (diff) | |
download | manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.tar.gz manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.tar.bz2 manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.tar.xz manaserv-1673de8b5553f6dcd4898c84b8d44ba8b30740f1.zip |
Split persistent player data from game server data. Enabled inventory code back.
Diffstat (limited to 'src/game-server/gamehandler.cpp')
-rw-r--r-- | src/game-server/gamehandler.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp index 56b9533c..f7a3905a 100644 --- a/src/game-server/gamehandler.cpp +++ b/src/game-server/gamehandler.cpp @@ -24,8 +24,8 @@ #include <cassert> #include <map> -#include "map.h" #include "game-server/gamehandler.hpp" +#include "game-server/map.hpp" #include "game-server/state.hpp" #include "net/messagein.hpp" #include "net/messageout.hpp" @@ -231,7 +231,6 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message) gameState->sayAround(computer.character, say); } break; - /* case PGMSG_PICKUP: { // add item to inventory (this is too simplistic atm) @@ -260,7 +259,6 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message) result.writeByte(ERRMSG_FAILURE); } } break; - */ case PGMSG_WALK: { @@ -272,7 +270,6 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message) // no response should be required } break; - /* case PGMSG_EQUIP: { message.readLong(); // ItemId: Not useful, the inventory knows it @@ -282,7 +279,6 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message) result.writeByte(computer.character->equip(slot) ? ERRMSG_OK : ERRMSG_FAILURE); } break; - */ case PGMSG_ATTACK: { |