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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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game-server
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character.cpp
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2007-08-29
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
1
-0
/
+12
2007-08-19
Added support for protective equipment.
Guillaume Melquiond
1
-2
/
+3
2007-08-18
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
1
-64
/
+81
2007-08-14
Involved money in trade handler.
Guillaume Melquiond
1
-6
/
+22
2007-08-14
Handled money as part of the inventory.
Guillaume Melquiond
1
-1
/
+1
2007-08-13
Implemented buy/sell handler.
Guillaume Melquiond
1
-3
/
+50
2007-07-29
Added support for trading.
Guillaume Melquiond
1
-4
/
+3
2007-07-07
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
1
-1
/
+1
2007-07-07
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
1
-0
/
+12
2007-07-01
Made character data persistent across logout/login.
Guillaume Melquiond
1
-2
/
+4
2007-07-01
Reverted inventory handling code to the last known working state. Simplified ...
Guillaume Melquiond
1
-42
/
+3
2007-06-30
Implemented basic monster AI and fixed a stability problem caused by the spaw...
Philipp Sehmisch
1
-0
/
+2
2007-06-16
Fixed initial attribute status.
Guillaume Melquiond
1
-0
/
+1
2007-03-23
Mostly fixed some compilation issues.
Bjørn Lindeijer
1
-1
/
+1
2007-03-22
Implemented communication of attribute changes from server to client.
Philipp Sehmisch
1
-0
/
+22
2007-03-15
Set the default map position of new characters to a value that makes more sen...
Philipp Sehmisch
1
-13
/
+29
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-0
/
+108