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2007-03-30repaired some svn errorsPhilipp Sehmisch1-0/+0
2007-03-30Renamed "Controlled" to "Monster" and moved it into the game-server directory.Philipp Sehmisch1-66/+0
2007-03-15Set the default map position of new characters to a value that makes more ↵Philipp Sehmisch1-0/+12
sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet.
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak1-7/+0
2007-03-11Implemented stat handling infrastructure and basic damage calculation.Philipp Sehmisch1-4/+8
2007-03-02Implemented being death, removal of dead mobs and sitting.Philipp Sehmisch1-1/+9
2007-01-03Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond1-1/+1
2006-12-29Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond1-14/+2
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories.
2006-08-27Added a Controller class meant to implement behaviour loosely coupled to theBjørn Lindeijer1-0/+61
actual being. Used it to control 10 testing maggots that are now randomly walking around.