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A flexible 2D MMORPG server
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chat-server
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Author
Files
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2007-09-23
Robustified code with respect to insertion failures.
Guillaume Melquiond
1
-1
/
+2
2007-09-23
Added comments about weak algorithm for channel creation.
Guillaume Melquiond
1
-0
/
+4
2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
2
-0
/
+2
2007-09-16
Cleaned game-server handler a bit before adding statistics.
Guillaume Melquiond
1
-0
/
+1
2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime of...
Guillaume Melquiond
2
-13
/
+19
2007-08-27
Added support for user commands. Implemented "warp" and "item".
Guillaume Melquiond
3
-7
/
+4
2007-08-17
Used TokenCollector to manage cookies in ChatHandler.
Guillaume Melquiond
2
-102
/
+79
2007-07-28
Replaced user names by client pointers when handling channels, in order to re...
Guillaume Melquiond
6
-104
/
+86
2007-07-25
Removed a host of unnecessary methods from ChatChannelManager.
Bjørn Lindeijer
6
-312
/
+207
2007-07-20
Separated ChatClient class from chathandler.cpp, cleaned up handling of
Bjørn Lindeijer
3
-436
/
+563
2007-07-17
Some more cleanup of chat handler related code.
Bjørn Lindeijer
6
-224
/
+202
2007-07-15
Some cleaning up of the chat channel manager code.
Bjørn Lindeijer
3
-212
/
+241
2007-06-26
Merged guilds-and-parties branch to trunk
David Athay
2
-10
/
+180
2007-03-14
Corrected formatting of single-line comments
Rogier Polak
1
-1
/
+1
2007-03-12
Removed some tabs
Rogier Polak
2
-2
/
+2
2007-03-10
Added a utility function for creating magic_tokens
Rogier Polak
1
-1
/
+2
2007-02-27
restored logout from chat server
Philipp Sehmisch
1
-0
/
+8
2007-02-27
Implementation of chat channels by Trapdoor.
Philipp Sehmisch
5
-24
/
+107
2007-02-23
Bugfixes related to switch_character
Rogier Polak
1
-0
/
+8
2007-02-04
Added support for switching character by reconnecting to the account server and
Bjørn Lindeijer
1
-6
/
+12
2007-01-06
Removed world timer usage from account server, instead letting ENet wait during
Bjørn Lindeijer
2
-38
/
+80
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-11
/
+13
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
2
-2
/
+1
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
6
-0
/
+1212