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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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src
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being.cpp
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2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
1
-65
/
+40
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-16
/
+77
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
1
-2
/
+20
2006-08-27
Added a Controller class meant to implement behaviour loosely coupled to the
Bjørn Lindeijer
1
-0
/
+33
2006-08-27
Put Player class in its own module instead of defining it together with Being.
Bjørn Lindeijer
1
-94
/
+0
2006-08-06
Implemented crude handling of being movements.
Guillaume Melquiond
1
-6
/
+0
2006-07-27
First step toward a restructured class hierarchy for world actors: add
Guillaume Melquiond
1
-287
/
+13
2006-01-08
Added customization of created character. (That makes previously created db i...
Yohann Ferreira
1
-0
/
+24
2005-11-13
Nothing of much significance, mainly checking whether I can commit.
Bjørn Lindeijer
1
-8
/
+17
2005-11-10
Updates to Being, test client, game handler and small update to state update.
Aaron Marks
1
-0
/
+9
2005-08-08
Just some changes I forgot to commit -- I probably wont be able to work on tm...
Aaron Marks
1
-0
/
+18
2005-08-04
Added basic inventory (not fully functional)
Aaron Marks
1
-2
/
+25
2005-07-25
Added modified Map, MapReader, ResourceManager classes and base64 functions
Bjørn Lindeijer
1
-0
/
+5
2005-06-29
Fixed memory leak and set conditional stats updates.
Huynh Tran
1
-0
/
+9
2005-06-29
Fixed bugs, added new accessors and mutators to Object and Being, sync'd the ...
Huynh Tran
1
-0
/
+277