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2022-08-19Added net_accountListenToGameHost config optionThorbjørn Lindeijer1-1/+3
2022-08-19Fixed possible leak in AccountHandler::handleUnregisterMessageThorbjørn Lindeijer5-80/+85
2015-06-07Fixing some compilation issues when using GCC 5.1Thorbjørn Lindeijer1-1/+1
2014-02-03Fixed SQL InjectionErik Schilling1-3/+4
2013-12-08Delete some unused copy constructorsThorbjørn Lindeijer3-9/+6
2013-11-28Include the list of characters in the login responseThorbjørn Lindeijer3-12/+14
2013-10-13Changed argument to const &Thorbjørn Lindeijer1-1/+2
2013-10-06Marked getRandomString as staticThorbjørn Lindeijer1-1/+1
2013-10-01Send the character data in a single messageErik Schilling1-29/+23
2013-09-30Removed outdated commentErik Schilling1-4/+0
2013-09-30Actually send and store the equipment slotErik Schilling1-8/+3
2013-09-26Removed unrequired if checkErik Schilling1-34/+28
2013-09-26Store questlog values in the databaseErik Schilling3-0/+93
2013-09-09Fixed the equipment info for charactersErik Schilling1-1/+1
2013-09-09Send equipment data for character selectionErik Schilling1-7/+16
2013-09-08Removed unused variableThorbjørn Lindeijer1-1/+0
2013-09-08Cleaned up the inventory handlingErik Schilling2-97/+47
2013-08-31Remove unused variableStefan Beller1-1/+0
2013-08-26Unshared the serialization of charactersErik Schilling3-4/+166
2013-08-26Made cooldowns of abilities scriptableErik Schilling3-48/+13
2013-08-26Readded level handlingErik Schilling4-10/+10
2013-08-26Removed skillsErik Schilling6-186/+7
2013-08-26[Abilities] Made the rechargespeed depending on attributesErik Schilling1-1/+1
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling3-41/+41
2013-08-25Use std::unique_ptr for Account instance of AccountClientThorbjørn Lindeijer3-38/+32
2013-07-28Allow -v for setting verbosityErik Schilling1-2/+2
2013-05-02Fixed a bunch of cppcheck warningsErik Schilling4-21/+18
2013-04-29Fixed two SQL queries that broke since NULL -> nullptr replacementThorbjørn Lindeijer1-3/+3
2013-04-27Use nullptr instead of NULL everywhereErik Schilling6-13/+13
2013-04-11Converted the Character class into a componentErik Schilling2-10/+25
2013-04-11Renamed Character -> CharacterData in the accountserverErik Schilling9-45/+47
2013-02-24Fixed default value of the servernameErik Schilling1-1/+2
2013-02-24Added possibility to reserve mapsErik Schilling3-12/+119
2013-02-03Modifications to allow crosscompiling with mingwErik Schilling1-0/+4
2013-01-29Silenced some eclipse warningsErik Schilling1-2/+2
2013-01-10Removed deprecated and unused Storage::flushSkillThorbjørn Lindeijer2-19/+0
2013-01-09Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer7-68/+56
2012-08-05Cleaned up some world state variable testing codeThorbjørn Lindeijer1-10/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-05-25Fixed handling of skillsErik Schilling1-8/+8
2012-05-05Added debugging mode to the protocolThorbjørn Lindeijer2-10/+13
2012-05-01Fix compiler error in g++ (GCC) 4.7.0jurkan1-2/+2
2012-04-19Fixed guild supportErik Schilling2-3/+36
2012-04-12Fixed issues with server behind routerErik Schilling1-2/+2
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer1-4/+4
2012-04-04Enhanced special supportErik Schilling3-15/+47
2012-03-16Use the guild ID when setting guild member rightsThorbjørn Lindeijer1-4/+4
2012-03-16Fixed remaining compiler warningsThorbjørn Lindeijer1-1/+1
2012-03-13Fixed problems with map-bound world state variablesThorbjørn Lindeijer4-52/+35
2012-03-13Fixed initial sending of global world variables to the game serverThorbjørn Lindeijer1-1/+2