Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2007-08-14 | Handled money as part of the inventory. | Guillaume Melquiond | 5 | -54/+30 | |
2007-08-13 | Deleted obsolete files. Cleaned configuration. Removed obsolete SQL tables. | Guillaume Melquiond | 4 | -138/+22 | |
2007-07-28 | Replaced user names by client pointers when handling channels, in order to ↵ | Guillaume Melquiond | 5 | -21/+18 | |
reduce lookups in ChatHandler::sendInChannel. | |||||
2007-07-25 | Removed a host of unnecessary methods from ChatChannelManager. | Bjørn Lindeijer | 2 | -26/+34 | |
2007-07-23 | Commented out code unavailable from client side. Added support for NPCs. | Guillaume Melquiond | 1 | -0/+2 | |
2007-07-20 | Separated ChatClient class from chathandler.cpp, cleaned up handling of | Bjørn Lindeijer | 5 | -220/+212 | |
messages, defining a method for each handled message and some code formatting cleanup and corrected headers. | |||||
2007-07-17 | Some more cleanup of chat handler related code. | Bjørn Lindeijer | 2 | -37/+37 | |
2007-07-05 | Robustified account server with respect to failed SQL requests. | Guillaume Melquiond | 1 | -16/+37 | |
2007-07-02 | Added support for persistent inventory. | Guillaume Melquiond | 1 | -22/+49 | |
2007-07-02 | Cleaned prototypes and factored out duplicate code. | Guillaume Melquiond | 4 | -276/+99 | |
2007-07-01 | Added support for storing inventory in database. | Guillaume Melquiond | 2 | -33/+45 | |
2007-07-01 | Made character data persistent across logout/login. | Guillaume Melquiond | 3 | -26/+16 | |
2007-07-01 | Reverted inventory handling code to the last known working state. Simplified ↵ | Guillaume Melquiond | 4 | -41/+23 | |
serialization interface along the way. | |||||
2007-06-26 | Merged guilds-and-parties branch to trunk | David Athay | 14 | -0/+1101 | |
2007-03-23 | Mostly fixed some compilation issues. | Bjørn Lindeijer | 2 | -5/+3 | |
2007-03-22 | Implemented communication of attribute changes from server to client. | Philipp Sehmisch | 1 | -1/+1 | |
2007-03-22 | Fixed a bug that caused the character attributes to become mixed up. | Philipp Sehmisch | 1 | -1/+1 | |
2007-03-20 | Removed check for difference between lowest and highest attribute at char ↵ | Philipp Sehmisch | 3 | -17/+8 | |
creation. Unified order of basic attributes. | |||||
2007-03-20 | Corrected a bug, that occurred when connecting to the game-server. | Rogier Polak | 1 | -1/+1 | |
2007-03-19 | fixed more spelling mistakes. | Philipp Sehmisch | 2 | -5/+5 | |
2007-03-18 | Added a TokenCollector class for matching magic_tokens. | Rogier Polak | 6 | -274/+377 | |
2007-03-15 | Set the default map position of new characters to a value that makes more ↵ | Philipp Sehmisch | 3 | -24/+30 | |
sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet. | |||||
2007-03-14 | Corrected formatting of single-line comments | Rogier Polak | 2 | -2/+2 | |
2007-03-14 | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 5 | -108/+117 | |
2007-03-11 | Added a utils::processor namespace and a function to determine if, the ↵ | Rogier Polak | 1 | -1/+5 | |
processor the program is running on, is little-endian or big-endian. | |||||
2007-03-10 | Added a utility function for creating magic_tokens | Rogier Polak | 3 | -17/+12 | |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same ↵ | Rogier Polak | 14 | -189/+577 | |
serialize and deserialize functions on both the accountserver and the gameserver. | |||||
2007-02-27 | Implementation of chat channels by Trapdoor. | Philipp Sehmisch | 2 | -8/+14 | |
2007-02-24 | Small modification to fix compilation issues on MS-Windows | Rogier Polak | 1 | -0/+2 | |
2007-02-04 | Added support for switching character by reconnecting to the account server and | Bjørn Lindeijer | 6 | -13/+263 | |
fixed the issue where a client is not logged in after registering (patch by Rogier Polak). | |||||
2007-02-01 | Added graceful server shutdown, chose some more sane variables names for SQL | Bjørn Lindeijer | 3 | -46/+75 | |
queries and fixed a possible character collision error (patch by Rogier Polak). | |||||
2007-01-12 | Report problems with finding a certain character instead of crashing. | Bjørn Lindeijer | 1 | -1/+10 | |
2007-01-07 | r149@saline: gmelquio | 2007-01-07 15:27:50 +0100 | Guillaume Melquiond | 2 | -3/+3 | |
Remove useless parameter. | |||||
2007-01-06 | Removed world timer usage from account server, instead letting ENet wait during | Bjørn Lindeijer | 1 | -33/+3 | |
each host service to reduce CPU usage. Modified timer code to gracefully handle jumps back in time. | |||||
2007-01-05 | Simplified handling of verbosity levels. Optimized code by generating only ↵ | Guillaume Melquiond | 4 | -117/+43 | |
needed messages. | |||||
2007-01-05 | Removed log level argument from LOG_FATAL helper macro, with the assumption | Bjørn Lindeijer | 2 | -7/+10 | |
that fatal messages should always have highest log level. | |||||
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 3 | -23/+20 | |
2007-01-04 | Cleaned and updated project files, fixed Win32 PACKAGE_VERSION definition. | Eugenio Favalli | 1 | -3/+0 | |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 5 | -34/+31 | |
2006-12-31 | Finished implementation for warping players around servers. Thoroughly untested. | Guillaume Melquiond | 4 | -68/+144 | |
2006-12-30 | Almost a complete implementation for warping players between servers. | Guillaume Melquiond | 1 | -0/+44 | |
2006-12-30 | Controlled map activation from the account server, so that clients are not ↵ | Guillaume Melquiond | 1 | -2/+8 | |
kept on the wrong server when warped. | |||||
2006-12-29 | Unregister maps on game server disconnection. | Guillaume Melquiond | 1 | -0/+15 | |
2006-12-29 | Removed useless dependency on Cipher + OpenSSL. | Guillaume Melquiond | 1 | -1/+0 | |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 14 | -0/+3617 | |
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories. |