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2007-12-18Updated attribute system to the latest design decisions (removed charisma, ↵Philipp Sehmisch2-20/+15
kept agility in)
2007-09-23Simplified interface of the handler used for connections from game servers ↵Guillaume Melquiond4-109/+107
to account server.
2007-09-23Simplified interface of the connection handler used for clients of the ↵Guillaume Melquiond4-232/+173
account server.
2007-09-23Robustified code with respect to insertion failures.Guillaume Melquiond1-2/+3
2007-09-22Cleaned both configuration and resource managers.Guillaume Melquiond3-26/+24
2007-09-16Added global accounting of beings.Guillaume Melquiond3-6/+96
2007-09-16Cleaned game-server handler a bit before adding statistics.Guillaume Melquiond3-60/+79
2007-08-31Implemented "ban" remote command.Guillaume Melquiond3-2/+54
2007-08-31Plugged several account leaks on error. Prevented banned players from ↵Guillaume Melquiond3-5/+40
logging in.
2007-08-31Cleaned a bit more.Guillaume Melquiond1-6/+3
2007-08-31Tidied up account server.Guillaume Melquiond5-116/+47
2007-08-30Fixed or removed obsolete comments.Guillaume Melquiond2-11/+2
2007-08-30Missed a few occurrences of "open" when removing them.Guillaume Melquiond1-17/+0
2007-08-30Got rid of abstract storage and reference-counted pointers. Fixed lifetime ↵Guillaume Melquiond20-1003/+334
of accounts and characters in server memory. Cleaned some code.
2007-08-29Fixed handling of account levels.Guillaume Melquiond4-36/+8
2007-08-28Implemented quest variables.Guillaume Melquiond5-7/+116
2007-08-27Added support for user commands. Implemented "warp" and "item".Guillaume Melquiond4-122/+54
2007-08-19Added support for protective equipment.Guillaume Melquiond1-1/+1
2007-08-18First part of a patch for completing the RPG system (character attributes) ↵Guillaume Melquiond4-66/+47
of TMWserv.
2007-08-14Handled money as part of the inventory.Guillaume Melquiond5-54/+30
2007-08-13Deleted obsolete files. Cleaned configuration. Removed obsolete SQL tables.Guillaume Melquiond4-138/+22
2007-07-28Replaced user names by client pointers when handling channels, in order to ↵Guillaume Melquiond5-21/+18
reduce lookups in ChatHandler::sendInChannel.
2007-07-25Removed a host of unnecessary methods from ChatChannelManager.Bjørn Lindeijer2-26/+34
2007-07-23Commented out code unavailable from client side. Added support for NPCs.Guillaume Melquiond1-0/+2
2007-07-20Separated ChatClient class from chathandler.cpp, cleaned up handling ofBjørn Lindeijer5-220/+212
messages, defining a method for each handled message and some code formatting cleanup and corrected headers.
2007-07-17Some more cleanup of chat handler related code.Bjørn Lindeijer2-37/+37
2007-07-05Robustified account server with respect to failed SQL requests.Guillaume Melquiond1-16/+37
2007-07-02Added support for persistent inventory.Guillaume Melquiond1-22/+49
2007-07-02Cleaned prototypes and factored out duplicate code.Guillaume Melquiond4-276/+99
2007-07-01Added support for storing inventory in database.Guillaume Melquiond2-33/+45
2007-07-01Made character data persistent across logout/login.Guillaume Melquiond3-26/+16
2007-07-01Reverted inventory handling code to the last known working state. Simplified ↵Guillaume Melquiond4-41/+23
serialization interface along the way.
2007-06-26Merged guilds-and-parties branch to trunkDavid Athay14-0/+1101
2007-03-23Mostly fixed some compilation issues.Bjørn Lindeijer2-5/+3
2007-03-22Implemented communication of attribute changes from server to client.Philipp Sehmisch1-1/+1
2007-03-22Fixed a bug that caused the character attributes to become mixed up.Philipp Sehmisch1-1/+1
2007-03-20Removed check for difference between lowest and highest attribute at char ↵Philipp Sehmisch3-17/+8
creation. Unified order of basic attributes.
2007-03-20Corrected a bug, that occurred when connecting to the game-server.Rogier Polak1-1/+1
2007-03-19fixed more spelling mistakes.Philipp Sehmisch2-5/+5
2007-03-18Added a TokenCollector class for matching magic_tokens.Rogier Polak6-274/+377
2007-03-15Set the default map position of new characters to a value that makes more ↵Philipp Sehmisch3-24/+30
sense. Implemented new basic attribute system on account server. Removed attribute modifiers, unified basic and derived attributes, storing attributes in a vector, renamed some attribute identifiers, removed identifiers for derived attributes that aren't needed yet.
2007-03-14Corrected formatting of single-line commentsRogier Polak2-2/+2
2007-03-14Modified the game-server to use AbstractCharacterData, some renamingRogier Polak5-108/+117
2007-03-11Added a utils::processor namespace and a function to determine if, the ↵Rogier Polak1-1/+5
processor the program is running on, is little-endian or big-endian.
2007-03-10Added a utility function for creating magic_tokensRogier Polak3-17/+12
2007-03-05Added an abstrart base class for characterdata, in order to use the same ↵Rogier Polak14-189/+577
serialize and deserialize functions on both the accountserver and the gameserver.
2007-02-27Implementation of chat channels by Trapdoor.Philipp Sehmisch2-8/+14
2007-02-24Small modification to fix compilation issues on MS-WindowsRogier Polak1-0/+2
2007-02-04Added support for switching character by reconnecting to the account server andBjørn Lindeijer6-13/+263
fixed the issue where a client is not logged in after registering (patch by Rogier Polak).
2007-02-01Added graceful server shutdown, chose some more sane variables names for SQLBjørn Lindeijer3-46/+75
queries and fixed a possible character collision error (patch by Rogier Polak).