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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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root
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src
/
account-server
/
dalstorage.cpp
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Author
Files
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2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
1
-2
/
+2
2007-08-31
Implemented "ban" remote command.
Guillaume Melquiond
1
-2
/
+39
2007-08-31
Plugged several account leaks on error. Prevented banned players from logging...
Guillaume Melquiond
1
-0
/
+20
2007-08-30
Fixed or removed obsolete comments.
Guillaume Melquiond
1
-5
/
+0
2007-08-30
Missed a few occurrences of "open" when removing them.
Guillaume Melquiond
1
-17
/
+0
2007-08-30
Got rid of abstract storage and reference-counted pointers. Fixed lifetime of...
Guillaume Melquiond
1
-245
/
+75
2007-08-29
Fixed handling of account levels.
Guillaume Melquiond
1
-1
/
+2
2007-08-28
Implemented quest variables.
Guillaume Melquiond
1
-0
/
+56
2007-08-18
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
1
-49
/
+33
2007-08-14
Handled money as part of the inventory.
Guillaume Melquiond
1
-4
/
+4
2007-08-13
Deleted obsolete files. Cleaned configuration. Removed obsolete SQL tables.
Guillaume Melquiond
1
-2
/
+0
2007-07-28
Replaced user names by client pointers when handling channels, in order to re...
Guillaume Melquiond
1
-11
/
+9
2007-07-25
Removed a host of unnecessary methods from ChatChannelManager.
Bjørn Lindeijer
1
-9
/
+12
2007-07-17
Some more cleanup of chat handler related code.
Bjørn Lindeijer
1
-9
/
+9
2007-07-05
Robustified account server with respect to failed SQL requests.
Guillaume Melquiond
1
-16
/
+37
2007-07-02
Added support for persistent inventory.
Guillaume Melquiond
1
-22
/
+49
2007-07-02
Cleaned prototypes and factored out duplicate code.
Guillaume Melquiond
1
-168
/
+58
2007-07-01
Added support for storing inventory in database.
Guillaume Melquiond
1
-30
/
+42
2007-07-01
Reverted inventory handling code to the last known working state. Simplified ...
Guillaume Melquiond
1
-0
/
+2
2007-06-26
Merged guilds-and-parties branch to trunk
David Athay
1
-0
/
+268
2007-03-22
Fixed a bug that caused the character attributes to become mixed up.
Philipp Sehmisch
1
-1
/
+1
2007-03-20
Removed check for difference between lowest and highest attribute at char cre...
Philipp Sehmisch
1
-3
/
+5
2007-03-15
Set the default map position of new characters to a value that makes more sen...
Philipp Sehmisch
1
-19
/
+22
2007-03-14
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
1
-79
/
+86
2007-03-05
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
1
-52
/
+171
2007-02-27
Implementation of chat channels by Trapdoor.
Philipp Sehmisch
1
-4
/
+7
2007-02-04
Added support for switching character by reconnecting to the account server and
Bjørn Lindeijer
1
-4
/
+85
2007-02-01
Added graceful server shutdown, chose some more sane variables names for SQL
Bjørn Lindeijer
1
-44
/
+62
2007-01-05
Simplified handling of verbosity levels. Optimized code by generating only ne...
Guillaume Melquiond
1
-13
/
+13
2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-11
/
+11
2006-12-31
Finished implementation for warping players around servers. Thoroughly untested.
Guillaume Melquiond
1
-62
/
+118
2006-12-29
Removed useless dependency on Cipher + OpenSSL.
Guillaume Melquiond
1
-1
/
+0
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-0
/
+742