Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2007-08-31 | Tidied up account server. | Guillaume Melquiond | 1 | -4/+3 |
2007-08-30 | Got rid of abstract storage and reference-counted pointers. Fixed lifetime of... | Guillaume Melquiond | 1 | -30/+7 |
2007-08-29 | Fixed handling of account levels. | Guillaume Melquiond | 1 | -14/+1 |
2007-08-27 | Added support for user commands. Implemented "warp" and "item". | Guillaume Melquiond | 1 | -21/+28 |
2007-03-05 | Added an abstrart base class for characterdata, in order to use the same seri... | Rogier Polak | 1 | -20/+8 |
2007-01-04 | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 1 | -0/+12 |
2007-01-03 | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 1 | -1/+2 |
2006-12-29 | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 1 | -0/+232 |