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A flexible 2D MMORPG server
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scripts
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2013-02-21
Removed loading of script files using the statusmanager
Erik Schilling
2
-0
/
+4
2013-02-16
Fixed last second reordering of function parameters in last commit
Erik Schilling
1
-5
/
+5
2013-02-04
Moved attribute (re)calculation to the scripts
Erik Schilling
2
-0
/
+75
2013-01-08
Added script binds for getting attack information
Erik Schilling
1
-1
/
+4
2012-04-04
Enhanced special support
Erik Schilling
1
-23
/
+10
2012-03-11
Converted two Lua scripts from DOS to UNIX line endings
Thorbjørn Lindeijer
2
-132
/
+132
2012-03-11
Register Lua script API functions into the global namespace
Thorbjørn Lindeijer
16
-196
/
+196
2012-03-11
Removed the create_npc wrapper and the last two NPC callbacks
Thorbjørn Lindeijer
1
-7
/
+7
2012-03-11
Removed deprecated NPC helper functions
Thorbjørn Lindeijer
8
-68
/
+68
2012-03-10
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
1
-2
/
+0
2012-03-03
Made some global Lua variables local
Thorbjørn Lindeijer
2
-47
/
+46
2012-03-03
Use callbacks for items, monsters and status effects
Thorbjørn Lindeijer
5
-7
/
+20
2012-03-03
Added further missing callbacks
Erik Schilling
2
-0
/
+5
2012-03-02
Converted functions called by LuaScript to callbacks
Thorbjørn Lindeijer
1
-4
/
+4
2012-03-02
Use callbacks for handling character death and respawn
Thorbjørn Lindeijer
1
-6
/
+11
2012-03-02
A bunch of cleanups to example Lua scripts
Thorbjørn Lindeijer
10
-181
/
+126
2012-03-02
Merged all the different Lua states into one
Thorbjørn Lindeijer
4
-5
/
+5
2012-02-25
Merged the example client and server data
Thorbjørn Lindeijer
18
-0
/
+1089