Age | Commit message (Collapse) | Author | Files | Lines | |
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2013-08-26 | Allowed to push attributeinfos for the attribute recalculation | Erik Schilling | 1 | -4/+4 | |
While on it I replaced the id usage in the server with the usage of the AttributeInfo directly. Next steps: - Dehardcode the core attribute ids and store their attributeinfos somewhere in AttributeManager (for now i simply wrapped the ids with getAttributeInfo(). - Move AttributeInfo out of AttributeManager to shorten the usage + to allow using a pointer in ModifierLocation without forward declaring it. | |||||
2013-08-26 | Readded level handling | Erik Schilling | 1 | -2/+20 | |
Things done: Wrote a entity:give_experience function (lua side only). Renamed characterpoints to attributepoints (no db update. Did not want to do one for a simple rename). Temponary introduced a ATTR_LEVEL constant. TODO: dehardcode this. Script binds for settings the correction and attribute points. | |||||
2013-08-26 | Readded Entity:damage as lua function | Erik Schilling | 1 | -0/+31 | |