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A flexible 2D MMORPG server
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ChangeLog
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2006-09-04
Fixed wrong ID allocation. Simplified code.
Guillaume Melquiond
1
-0
/
+5
2006-09-03
Fixed desynchronization due to wrong cost of diagonal moves.
Guillaume Melquiond
1
-0
/
+1
2006-09-03
Added map partitioning to reduce quadratic behavior when checking object ranges.
Guillaume Melquiond
1
-0
/
+2
2006-09-03
Improved flags of Object. Moved sayAround into State.
Guillaume Melquiond
1
-0
/
+8
2006-09-02
Implemented unique public IDs.
Guillaume Melquiond
1
-0
/
+5
2006-09-02
Half-backed changelog...
Guillaume Melquiond
1
-1
/
+2
2006-09-02
Added GameClient pointer to Player class for O(1) message sending.
Guillaume Melquiond
1
-0
/
+1
2006-09-02
Simplified server algorithm for moving objects; it now matches the one in the...
Guillaume Melquiond
1
-0
/
+4
2006-09-02
Corrected hair and hair color constants to match those available on the client.
Bjørn Lindeijer
1
-1
/
+5
2006-09-02
Removed pixel-based synchronisation. Added variable length move messages.
Guillaume Melquiond
1
-0
/
+4
2006-09-02
Decorrelated moving object IDs from character database IDs. Switched to short...
Guillaume Melquiond
1
-0
/
+7
2006-08-28
Updated project files
Eugenio Favalli
1
-0
/
+4
2006-08-27
Added a Controller class meant to implement behaviour loosely coupled to the
Bjørn Lindeijer
1
-0
/
+8
2006-08-27
Put Player class in its own module instead of defining it together with Being.
Bjørn Lindeijer
1
-0
/
+4
2006-08-27
Introduced Point class to replace the confusing and clumsy usage of std::pair.
Bjørn Lindeijer
1
-1
/
+8
2006-08-27
Changed state handler so that entering and leaving beings are only reported w...
Guillaume Melquiond
1
-0
/
+2
2006-08-27
Matched player speed on both server and client.
Guillaume Melquiond
1
-0
/
+2
2006-08-27
Fixed assertion failure on being movements.
Guillaume Melquiond
1
-0
/
+4
2006-08-26
Improve updates when a being just appeared.
Guillaume Melquiond
1
-0
/
+4
2006-08-26
Applied patch by Rogier, adding a stream operator to NetComputer for logging ...
Bjørn Lindeijer
1
-1
/
+7
2006-08-26
Added example configuration file.
Bjørn Lindeijer
1
-0
/
+1
2006-08-26
Set an arbitrary starting position. Changed "say around" protocol.
Guillaume Melquiond
1
-0
/
+7
2006-08-26
Read game and chat server addresses to send to the client from the configurat...
Bjørn Lindeijer
1
-0
/
+5
2006-08-25
Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.
Bjørn Lindeijer
1
-0
/
+12
2006-08-21
Updated project files
Eugenio Favalli
1
-0
/
+4
2006-08-20
Handle character create message in separate funcion.
Bjørn Lindeijer
1
-0
/
+5
2006-08-20
Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.
Bjørn Lindeijer
1
-0
/
+3
2006-08-20
Some code format changes, logging improvals and commenting.
Bjørn Lindeijer
1
-0
/
+4
2006-08-20
Do not send map name and send token before game and chat server information,
Bjørn Lindeijer
1
-0
/
+5
2006-08-19
Renamed Genders to Gender and AccountLevels to AccountLevel.
Bjørn Lindeijer
1
-0
/
+6
2006-08-14
Removed Packet class and the UNKNOWN gender.
Bjørn Lindeijer
1
-1
/
+14
2006-08-14
Changed protocol so that server information are sent on character selection.
Guillaume Melquiond
1
-0
/
+7
2006-08-13
Log sending of messages and include more verbose messages for runserv.sh.
Bjørn Lindeijer
1
-0
/
+2
2006-08-13
Fixed missing constructor in Item class.
Bjørn Lindeijer
1
-0
/
+5
2006-08-13
Changed character list to a sequence of packets and fixed a db issue.
Eugenio Favalli
1
-0
/
+3
2006-08-13
Updated project files.
Eugenio Favalli
1
-0
/
+4
2006-08-10
Removed ConnectionHandler::forceDisconnect method and implemented part of the
Bjørn Lindeijer
1
-0
/
+8
2006-08-06
Changelog converted to UTF-8 (I might want to do some real commits sometime ;)
Björn Steinbrink
1
-14
/
+14
2006-08-06
Implemented crude handling of being movements.
Guillaume Melquiond
1
-0
/
+11
2006-08-04
Generalized the properties functionality as was done in the client before.
Bjørn Lindeijer
1
-0
/
+13
2006-08-04
Strengthened checks for already existing character name or email address.
Guillaume Melquiond
1
-0
/
+5
2006-08-04
Fixed Player ID in messages.
Guillaume Melquiond
1
-0
/
+1
2006-08-04
Added unique ID to Player class.
Guillaume Melquiond
1
-2
/
+5
2006-08-03
Simplified and sped up account flushing: only modified accounts are flushed.
Guillaume Melquiond
1
-0
/
+11
2006-08-02
Defined the GameClient class in its own module.
Bjørn Lindeijer
1
-0
/
+5
2006-08-02
Put handling of logout, unregister and password change messages into separate
Bjørn Lindeijer
1
-1
/
+6
2006-08-02
Put object files in subdirectories.
Guillaume Melquiond
1
-0
/
+5
2006-08-02
ChangeLog
Eugenio Favalli
1
-0
/
+4
2006-08-01
Put handling of registrations in a separate method and cleaned it up a bit.
Bjørn Lindeijer
1
-0
/
+2
2006-08-01
Some messing about towards making cleaner code.
Bjørn Lindeijer
1
-0
/
+12
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