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mana/manaserv
lpc2012
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A flexible 2D MMORPG server
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ChangeLog
Age
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Author
Files
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2007-01-03
Split persistent player data from game server data. Enabled inventory code back.
Guillaume Melquiond
1
-0
/
+24
2007-01-02
Simplified MapReader interface and code. Fixed some memory leaks.
Guillaume Melquiond
1
-0
/
+8
2007-01-02
Removed obsolete SQLite support.
Guillaume Melquiond
1
-0
/
+2
2007-01-02
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
1
-2
/
+21
2006-12-31
Added Code::Blocks project files and windows start script.
Philipp Sehmisch
1
-0
/
+5
2006-12-31
Finished implementation for warping players around servers. Thoroughly untested.
Guillaume Melquiond
1
-0
/
+8
2006-12-30
Almost a complete implementation for warping players between servers.
Guillaume Melquiond
1
-0
/
+6
2006-12-30
Controlled map activation from the account server, so that clients are not ke...
Guillaume Melquiond
1
-0
/
+4
2006-12-30
Added on-the-fly map loading.
Guillaume Melquiond
1
-0
/
+2
2006-12-30
Removed reference-counted pointers from the game server.
Guillaume Melquiond
1
-0
/
+8
2006-12-30
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
1
-0
/
+16
2006-12-29
Added a few words on how to run the split servers.
Guillaume Melquiond
1
-0
/
+1
2006-12-29
Removed useless dependency on Cipher + OpenSSL.
Guillaume Melquiond
1
-0
/
+2
2006-12-29
Useless and unused, so removed.
Guillaume Melquiond
1
-0
/
+1
2006-12-29
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
1
-7
/
+66
2006-12-29
Implemented basic attack hit detection and damage notification.
Philipp Sehmisch
1
-0
/
+7
2006-12-27
Clients are now notified when other clients near them perform attacks.
Philipp Sehmisch
1
-1
/
+7
2006-11-14
Adding inventory basics part 2.
Yohann Ferreira
1
-0
/
+5
2006-10-20
Adding inventory handling (basics) Part 1.
Yohann Ferreira
1
-1
/
+6
2006-10-20
Simplified item status effect implementation. Made it all work, and filled it...
Yohann Ferreira
1
-0
/
+13
2006-10-03
Updated project files and fixed a compilation issue
Eugenio Favalli
1
-0
/
+5
2006-10-03
Committed inventory and itemhandler structure part 1. Also made the server te...
Yohann Ferreira
1
-0
/
+9
2006-09-09
Merged client pathfinder changes.
Guillaume Melquiond
1
-0
/
+4
2006-09-04
Fixed wrong ID allocation. Simplified code.
Guillaume Melquiond
1
-0
/
+5
2006-09-03
Fixed desynchronization due to wrong cost of diagonal moves.
Guillaume Melquiond
1
-0
/
+1
2006-09-03
Added map partitioning to reduce quadratic behavior when checking object ranges.
Guillaume Melquiond
1
-0
/
+2
2006-09-03
Improved flags of Object. Moved sayAround into State.
Guillaume Melquiond
1
-0
/
+8
2006-09-02
Implemented unique public IDs.
Guillaume Melquiond
1
-0
/
+5
2006-09-02
Half-backed changelog...
Guillaume Melquiond
1
-1
/
+2
2006-09-02
Added GameClient pointer to Player class for O(1) message sending.
Guillaume Melquiond
1
-0
/
+1
2006-09-02
Simplified server algorithm for moving objects; it now matches the one in the...
Guillaume Melquiond
1
-0
/
+4
2006-09-02
Corrected hair and hair color constants to match those available on the client.
Bjørn Lindeijer
1
-1
/
+5
2006-09-02
Removed pixel-based synchronisation. Added variable length move messages.
Guillaume Melquiond
1
-0
/
+4
2006-09-02
Decorrelated moving object IDs from character database IDs. Switched to short...
Guillaume Melquiond
1
-0
/
+7
2006-08-28
Updated project files
Eugenio Favalli
1
-0
/
+4
2006-08-27
Added a Controller class meant to implement behaviour loosely coupled to the
Bjørn Lindeijer
1
-0
/
+8
2006-08-27
Put Player class in its own module instead of defining it together with Being.
Bjørn Lindeijer
1
-0
/
+4
2006-08-27
Introduced Point class to replace the confusing and clumsy usage of std::pair.
Bjørn Lindeijer
1
-1
/
+8
2006-08-27
Changed state handler so that entering and leaving beings are only reported w...
Guillaume Melquiond
1
-0
/
+2
2006-08-27
Matched player speed on both server and client.
Guillaume Melquiond
1
-0
/
+2
2006-08-27
Fixed assertion failure on being movements.
Guillaume Melquiond
1
-0
/
+4
2006-08-26
Improve updates when a being just appeared.
Guillaume Melquiond
1
-0
/
+4
2006-08-26
Applied patch by Rogier, adding a stream operator to NetComputer for logging ...
Bjørn Lindeijer
1
-1
/
+7
2006-08-26
Added example configuration file.
Bjørn Lindeijer
1
-0
/
+1
2006-08-26
Set an arbitrary starting position. Changed "say around" protocol.
Guillaume Melquiond
1
-0
/
+7
2006-08-26
Read game and chat server addresses to send to the client from the configurat...
Bjørn Lindeijer
1
-0
/
+5
2006-08-25
Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.
Bjørn Lindeijer
1
-0
/
+12
2006-08-21
Updated project files
Eugenio Favalli
1
-0
/
+4
2006-08-20
Handle character create message in separate funcion.
Bjørn Lindeijer
1
-0
/
+5
2006-08-20
Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.
Bjørn Lindeijer
1
-0
/
+3
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