summaryrefslogtreecommitdiff
path: root/ChangeLog
AgeCommit message (Expand)AuthorFilesLines
2006-12-27Clients are now notified when other clients near them perform attacks.Philipp Sehmisch1-1/+7
2006-11-14Adding inventory basics part 2.Yohann Ferreira1-0/+5
2006-10-20Adding inventory handling (basics) Part 1.Yohann Ferreira1-1/+6
2006-10-20Simplified item status effect implementation. Made it all work, and filled it...Yohann Ferreira1-0/+13
2006-10-03Updated project files and fixed a compilation issueEugenio Favalli1-0/+5
2006-10-03Committed inventory and itemhandler structure part 1. Also made the server te...Yohann Ferreira1-0/+9
2006-09-09Merged client pathfinder changes.Guillaume Melquiond1-0/+4
2006-09-04Fixed wrong ID allocation. Simplified code.Guillaume Melquiond1-0/+5
2006-09-03Fixed desynchronization due to wrong cost of diagonal moves.Guillaume Melquiond1-0/+1
2006-09-03Added map partitioning to reduce quadratic behavior when checking object ranges.Guillaume Melquiond1-0/+2
2006-09-03Improved flags of Object. Moved sayAround into State.Guillaume Melquiond1-0/+8
2006-09-02Implemented unique public IDs.Guillaume Melquiond1-0/+5
2006-09-02Half-backed changelog...Guillaume Melquiond1-1/+2
2006-09-02Added GameClient pointer to Player class for O(1) message sending.Guillaume Melquiond1-0/+1
2006-09-02Simplified server algorithm for moving objects; it now matches the one in the...Guillaume Melquiond1-0/+4
2006-09-02Corrected hair and hair color constants to match those available on the client.Bjørn Lindeijer1-1/+5
2006-09-02Removed pixel-based synchronisation. Added variable length move messages.Guillaume Melquiond1-0/+4
2006-09-02Decorrelated moving object IDs from character database IDs. Switched to short...Guillaume Melquiond1-0/+7
2006-08-28Updated project filesEugenio Favalli1-0/+4
2006-08-27Added a Controller class meant to implement behaviour loosely coupled to theBjørn Lindeijer1-0/+8
2006-08-27Put Player class in its own module instead of defining it together with Being.Bjørn Lindeijer1-0/+4
2006-08-27Introduced Point class to replace the confusing and clumsy usage of std::pair.Bjørn Lindeijer1-1/+8
2006-08-27Changed state handler so that entering and leaving beings are only reported w...Guillaume Melquiond1-0/+2
2006-08-27Matched player speed on both server and client.Guillaume Melquiond1-0/+2
2006-08-27Fixed assertion failure on being movements.Guillaume Melquiond1-0/+4
2006-08-26Improve updates when a being just appeared.Guillaume Melquiond1-0/+4
2006-08-26Applied patch by Rogier, adding a stream operator to NetComputer for logging ...Bjørn Lindeijer1-1/+7
2006-08-26Added example configuration file.Bjørn Lindeijer1-0/+1
2006-08-26Set an arbitrary starting position. Changed "say around" protocol.Guillaume Melquiond1-0/+7
2006-08-26Read game and chat server addresses to send to the client from the configurat...Bjørn Lindeijer1-0/+5
2006-08-25Applied patch by Rogier, addressing TODOs in MessageOut and NetComputer.Bjørn Lindeijer1-0/+12
2006-08-21Updated project filesEugenio Favalli1-0/+4
2006-08-20Handle character create message in separate funcion.Bjørn Lindeijer1-0/+5
2006-08-20Added sending of initial GPMSG_PLAYER_MAP_CHANGE message for joining players.Bjørn Lindeijer1-0/+3
2006-08-20Some code format changes, logging improvals and commenting.Bjørn Lindeijer1-0/+4
2006-08-20Do not send map name and send token before game and chat server information,Bjørn Lindeijer1-0/+5
2006-08-19Renamed Genders to Gender and AccountLevels to AccountLevel.Bjørn Lindeijer1-0/+6
2006-08-14Removed Packet class and the UNKNOWN gender.Bjørn Lindeijer1-1/+14
2006-08-14Changed protocol so that server information are sent on character selection.Guillaume Melquiond1-0/+7
2006-08-13Log sending of messages and include more verbose messages for runserv.sh.Bjørn Lindeijer1-0/+2
2006-08-13Fixed missing constructor in Item class.Bjørn Lindeijer1-0/+5
2006-08-13Changed character list to a sequence of packets and fixed a db issue.Eugenio Favalli1-0/+3
2006-08-13Updated project files.Eugenio Favalli1-0/+4
2006-08-10Removed ConnectionHandler::forceDisconnect method and implemented part of theBjørn Lindeijer1-0/+8
2006-08-06Changelog converted to UTF-8 (I might want to do some real commits sometime ;)Björn Steinbrink1-14/+14
2006-08-06Implemented crude handling of being movements.Guillaume Melquiond1-0/+11
2006-08-04Generalized the properties functionality as was done in the client before.Bjørn Lindeijer1-0/+13
2006-08-04Strengthened checks for already existing character name or email address.Guillaume Melquiond1-0/+5
2006-08-04Fixed Player ID in messages.Guillaume Melquiond1-0/+1
2006-08-04Added unique ID to Player class.Guillaume Melquiond1-2/+5