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AgeCommit message (Expand)AuthorFilesLines
2013-09-08Cleaned up the inventory handlingErik Schilling15-694/+329
2013-09-01Fixed inconsistent type of hairstyle networkingErik Schilling2-13/+8
2013-09-01Do not make all attributes persistentErik Schilling4-11/+27
2013-08-31Remove unused variableStefan Beller1-1/+0
2013-08-31remove unused variableStefan Beller1-1/+0
2013-08-26Added forgotten filesErik Schilling2-0/+99
2013-08-26Moved AttributeInfo into a seperate fileErik Schilling18-107/+57
2013-08-26Secured the use of the AttributeInfo where nessecaryErik Schilling3-5/+21
2013-08-26Allowed to push attributeinfos for the attribute recalculationErik Schilling31-285/+384
2013-08-26Unshared the serialization of charactersErik Schilling10-440/+332
2013-08-26Fixed warning which used an invalid iteratorErik Schilling1-2/+1
2013-08-26Allow abilities name for use_ability()Erik Schilling1-3/+5
2013-08-26Removed ability categoriesErik Schilling9-118/+29
2013-08-26Only call ability recharge callback if it is validErik Schilling1-5/+8
2013-08-26Use '/' as seperator for ability categories rather than '_'Erik Schilling2-6/+6
2013-08-26Made cooldowns of abilities scriptableErik Schilling21-299/+168
2013-08-26Allow multiple scopes (character and monster)Erik Schilling1-4/+10
2013-08-26Readded level handlingErik Schilling19-40/+284
2013-08-26Removed skillsErik Schilling36-1094/+86
2013-08-26Readded Entity:damage as lua functionErik Schilling5-15/+44
2013-08-26Allow names instead of ids for attributes + cleanupErik Schilling16-229/+224
2013-08-26Warn when defining an attribute without a scopeErik Schilling1-3/+3
2013-08-26Added a first very basic monster ai versionErik Schilling8-53/+191
2013-08-26Call the on_remove handler with the being as parameterErik Schilling1-6/+7
2013-08-26Added look_at bindErik Schilling1-0/+33
2013-08-26Fixed setting name of monstersErik Schilling1-2/+2
2013-08-26Added tick argument to the monster update callbackErik Schilling1-0/+1
2013-08-26Removed the hardcoded monster AIErik Schilling4-230/+1
2013-08-26Added entity:destination() bindErik Schilling1-0/+18
2013-08-26Added function to check for length of a possible pathErik Schilling3-9/+54
2013-08-26Added get_monster_classes() bindErik Schilling3-2/+28
2013-08-26[Abilities] Added abilities to monstersErik Schilling7-26/+237
2013-08-26[Abilities] Removed the old autoattack systemErik Schilling30-2013/+15
2013-08-26[Abilities] Added a add_hit_taken bindErik Schilling6-30/+55
2013-08-26[Abilities] Made a first example attack abilityErik Schilling1-2/+20
2013-08-26[Abilities] Added a useaction to the gamedataErik Schilling1-0/+1
2013-08-26[Abilities] Inform other players about ability usesErik Schilling5-4/+77
2013-08-26[Abilities] Added support for a global cooldownErik Schilling15-41/+154
2013-08-26[Abilities] Added a autoconsume optionErik Schilling4-1/+14
2013-08-26[Abilities] Moved the ability code into a own componentErik Schilling9-255/+355
2013-08-26[Abilities] Removed all except one abilityErik Schilling2-21/+0
2013-08-26[Abilities] Made the rechargespeed depending on attributesErik Schilling7-90/+28
2013-08-26[Abilities] Only send status for actually changed abilitiesErik Schilling2-15/+17
2013-08-26[Abilities] Turned special 1 into a point target for easier testingErik Schilling2-1/+2
2013-08-26[Abilities] Added network message for removed abilityErik Schilling2-1/+4
2013-08-26[Abilities] Renamed set to categoryErik Schilling7-32/+32
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling30-662/+720
2013-08-25Use std::unique_ptr for Account instance of AccountClientThorbjørn Lindeijer3-38/+32
2013-07-28Allow -v for setting verbosityErik Schilling2-4/+4
2013-07-19Adapted the inline documentation for markdown docsErik Schilling2-171/+238