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AgeCommit message (Expand)AuthorFilesLines
2013-04-29Fixed two SQL queries that broke since NULL -> nullptr replacementThorbjørn Lindeijer1-3/+3
2013-04-27Warn at failing overridesErik Schilling1-1/+2
2013-04-27Use nullptr instead of NULL everywhereErik Schilling39-78/+78
2013-04-27Added a few file to .gitignoreErik Schilling1-0/+12
2013-04-27Fixed typo in script docsErik Schilling1-1/+1
2013-04-25Fixed crash when checking whether a character is already onlineThorbjørn Lindeijer1-3/+2
2013-04-25Simplified BeingComponent::updateDirectionThorbjørn Lindeijer2-74/+7
2013-04-22Removed old monster attributesErik Schilling1-3/+0
2013-04-15Forgot to rename npc_message in some docsThorbjørn Lindeijer1-11/+11
2013-04-15Fixed small script documentation errorThorbjørn Lindeijer1-1/+1
2013-04-15Fixed error messageThorbjørn Lindeijer1-1/+1
2013-04-15Used static_assert for static assertionThorbjørn Lindeijer1-1/+2
2013-04-15Dropped the & from the Lua function tablesThorbjørn Lindeijer1-149/+149
2013-04-15Moved functions to entity members where appropriateThorbjørn Lindeijer22-608/+723
2013-04-14Simplified some script function namesThorbjørn Lindeijer9-112/+109
2013-04-14Removed NPC and character parameters from NPC functionsThorbjørn Lindeijer11-139/+143
2013-04-14Use a full user data for Entity referencesThorbjørn Lindeijer7-96/+65
2013-04-13Don't try to kill the connection of a deleted characterThorbjørn Lindeijer1-1/+1
2013-04-13Added -std=c++0x compiler flag to the codeblocks filesPostremus2-1/+3
2013-04-13Actually use transactions for mysql updatesErik Schilling2-4/+4
2013-04-12Fixed uninitialised variable warning in valgrindErik Schilling1-0/+1
2013-04-12Fixed too long lua documentationErik Schilling1-21/+46
2013-04-12Removed static member definitions that are no longer neededThorbjørn Lindeijer6-11/+1
2013-04-12Removed CharacterData member from CharacterComponentThorbjørn Lindeijer3-9/+3
2013-04-12Moved Actor into an ComponentErik Schilling33-408/+429
2013-04-11Converted Being into a ComponentErik Schilling49-872/+1051
2013-04-11Converted the Character class into a componentErik Schilling42-760/+1178
2013-04-11Renamed Character -> CharacterData in the accountserverErik Schilling14-68/+70
2013-04-10Fixed @kill killing yourselfErik Schilling1-1/+1
2013-04-07Fixed undefined #defines in mingw and c++0xErik Schilling3-1/+8
2013-04-03Moved the Monster class to a ComponentErik Schilling14-123/+160
2013-04-02Fixed multiple warnings and errors that blocked c++0xErik Schilling18-53/+74
2013-04-02Removed old commandhandler approachErik Schilling2-440/+0
2013-04-02Moved fighting code into a componentErik Schilling23-374/+651
2013-03-25Moved documentation out of class definitionThorbjørn Lindeijer2-68/+97
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer14-172/+178
2013-03-25Changed Effect to a component of ActorThorbjørn Lindeijer9-53/+61
2013-03-25Changed Item to a component of ActorThorbjørn Lindeijer15-84/+129
2013-03-25Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer13-65/+202
2013-02-25Removed some outdated and not useful documentationThorbjørn Lindeijer3-113/+0
2013-02-24Fixed installation of Lua scriptsThorbjørn Lindeijer1-0/+1
2013-02-24Removed mentioning of retired structThorbjørn Lindeijer1-2/+0
2013-02-24Added Debug class for more convenient debugging outputThorbjørn Lindeijer1-0/+34
2013-02-24Fixed default value of the servernameErik Schilling2-2/+3
2013-02-24Added possibility to reserve mapsErik Schilling11-31/+155
2013-02-24Made the scripts being able to installErik Schilling5-5/+15
2013-02-24Documented all lua binds directly in the sourceErik Schilling2-1352/+2340
2013-02-21Removed loading of script files using the statusmanagerErik Schilling4-19/+5
2013-02-21Introduced Script::ContextErik Schilling16-87/+99
2013-02-20Rephrased the README about the server data a bitErik Schilling1-11/+2