summaryrefslogtreecommitdiff
AgeCommit message (Expand)AuthorFilesLines
2012-08-05Fixup segfault at shutdown of gameserver.Stefan Beller1-5/+1
2012-08-05Correct updating the old position of beings.Stefan Beller1-4/+4
2012-08-04Prevent characters from using specials after deathErik Schilling1-0/+6
2012-08-03Fixed dead characters being able to use items.Erik Schilling1-0/+4
2012-08-03Made the character not colliding with monsters.Erik Schilling1-1/+1
2012-08-02Correct further int lengthes.Stefan Beller1-2/+2
2012-07-31Gameserver raise attribute: correct integer size.Stefan Beller1-1/+1
2012-07-31Make Attributes modifiable by client again.Stefan Beller1-1/+2
2012-07-31Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer1-2/+1
2012-07-31Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller1-9/+8
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer2-30/+29
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer3-37/+24
2012-07-21Added zlib to the dependencies documented in the READMEThorbjørn Lindeijer1-0/+1
2012-07-17Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling4-13/+134
2012-07-17Added script binds to get full monster anger list + drop anger of monstersErik Schilling2-0/+20
2012-07-17Added lua bind to send text effect particle to clientsErik Schilling2-0/+14
2012-07-17Made chr_get_level capable of retrieving skill levelsErik Schilling1-3/+12
2012-07-14Fixed the get_beings_in_rectangle function.Erik Schilling1-1/+2
2012-07-11Made sure the map is set for trigger scriptsErik Schilling2-0/+2
2012-07-10Made kill count script bind capable of taking the monster name as argumentErik Schilling1-2/+2
2012-07-08Added bind for setting login callbackErik Schilling4-0/+22
2012-07-07Added script bind for getting specy id of a monster handleErik Schilling1-0/+12
2012-06-22Collisiondetection: Removing commented code.Stefan Beller1-118/+0
2012-05-25Fixed handling of skillsErik Schilling4-18/+10
2012-05-20Removed no longer needed codeErik Schilling2-24/+0
2012-05-06Don't send NPC text as fixed-length stringThorbjørn Lindeijer1-3/+2
2012-05-06Some small optimizations in Lua helper functionsThorbjørn Lindeijer1-6/+3
2012-05-06Fixed type of returned value from MapReader::readMapThorbjørn Lindeijer1-1/+1
2012-05-05Small GCC 4.7 compile fixThorbjørn Lindeijer1-0/+1
2012-05-05Added debugging mode to the protocolThorbjørn Lindeijer12-99/+286
2012-05-01Fix compiler error in g++ (GCC) 4.7.0jurkan1-2/+2
2012-04-19Fixed guild supportErik Schilling12-167/+251
2012-04-18Removed not needed trigger for specialupdate when INT attribute changed.Erik Schilling1-4/+0
2012-04-14Fixed compiler warning about non-virtual destructorThorbjørn Lindeijer1-0/+2
2012-04-14Introduced a Timeout class for counting down without countingThorbjørn Lindeijer12-142/+223
2012-04-12Fixed issues with server behind routerErik Schilling3-3/+11
2012-04-12Fixed Configuration::initialize() to return false when failing loadingErik Schilling1-2/+2
2012-04-04Adding monster::on_damage callbackStefan Beller3-0/+33
2012-04-04Added mysql update script for the special commitErik Schilling1-0/+11
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer29-123/+121
2012-04-04CodeBlocks gameserver projectfile updatedPostremus1-14/+36
2012-04-04Enhanced special supportErik Schilling26-199/+988
2012-03-30Fixed Lua error reporting for NPC scriptsThorbjørn Lindeijer1-3/+4
2012-03-26Some general cleanups and merged Being::perform() into update()Thorbjørn Lindeijer9-129/+117
2012-03-21Fixed restoring of persistent floor itemsThorbjørn Lindeijer1-1/+1
2012-03-20Fixed finding characters by nameThorbjørn Lindeijer1-1/+1
2012-03-17Made skill related function capable of taking the skill name as parameterErik Schilling5-9/+43
2012-03-17Added map update function, moved schedules there to keep map contextErik Schilling5-44/+81
2012-03-16Use the guild ID when setting guild member rightsThorbjørn Lindeijer1-4/+4
2012-03-16Fixed remaining compiler warningsThorbjørn Lindeijer6-11/+11