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-rw-r--r--src/scripting/lua.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
index 91cf7635..75a8ca2c 100644
--- a/src/scripting/lua.cpp
+++ b/src/scripting/lua.cpp
@@ -206,10 +206,7 @@ static int npc_create(lua_State *s)
}
q->setMap(m);
q->setPosition(Point(x, y));
- bool b = GameState::insert(q);
- /* Do not try to deal with a failure there. There are some serious issues
- if an insertion failed on an almost empty map. */
- assert(b); (void)b;
+ GameState::enqueueInsert(q);
lua_pushlightuserdata(s, q);
return 1;
}