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-rw-r--r--src/game-server/attributemanager.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game-server/attributemanager.cpp b/src/game-server/attributemanager.cpp
index d7a4214a..3e5b1323 100644
--- a/src/game-server/attributemanager.cpp
+++ b/src/game-server/attributemanager.cpp
@@ -144,7 +144,9 @@ void AttributeManager::readAttributeNode(xmlNodePtr attributeNode)
return;
}
- mAttributeMap[id].modifiable = false;
+ // TODO: this was defaulting to false, but there is no way yet to change it
+ // introduce a modifier in attributes.xml to either make it true or false.
+ mAttributeMap[id].modifiable = true;
mAttributeMap[id].modifiers = std::vector<AttributeModifier>();
mAttributeMap[id].minimum = XML::getFloatProperty(attributeNode, "minimum",
std::numeric_limits<double>::min());