diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/items.h | 58 | ||||
-rw-r--r-- | src/object.h | 44 | ||||
-rw-r--r-- | src/skill.h | 2 |
3 files changed, 101 insertions, 3 deletions
diff --git a/src/items.h b/src/items.h new file mode 100644 index 00000000..69c44185 --- /dev/null +++ b/src/items.h @@ -0,0 +1,58 @@ +/* + * The Mana World Server + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef ITEMS_H +#define ITEMS_H + +#include "script.h" +#include "object.h" + +//General Item Definition +class Item +{ + //Statistics modifier + Statistics stats; + + //Item type + unsigned int type; + + public: + //Item type definitions + static enum { + Usable, + Equipment + }; + + virtual ~Item() { } + + //Use item + void use() { }; + + //Accessors + unsigned int getType() { return type; } + + //Get statistics information + const Statistics& getStatistics() { return stats; } +}; + +#endif diff --git a/src/object.h b/src/object.h index 671a68f7..50b854da 100644 --- a/src/object.h +++ b/src/object.h @@ -26,6 +26,19 @@ #define OBJECT_H #include <iostream> +#include "script.h" + +//Usable Statistics Definition (not unsigned to allow for negative; used for +//summative statistics) +struct Statistics +{ + int health; + int attack; + int defense; + int magic; + int accuracy; + int speed; +}; /* * Generic In-Game Object Definition @@ -46,7 +59,6 @@ class Object */ class Being : public Object { - public: //Being name std::string name; @@ -67,12 +79,40 @@ class Being : public Object unsigned int dexterity; unsigned int luck; + //Derived statistics (derived from above) + Statistics stats; + //Being inventory/equiped items //Inventory inventory; //Equipment equipment; + Script *script; + + public: ~Being() { } //empty definition - void update() { } //empty definition + + //update + void update() { + //Generate statistics + stats.health = 20 + (20 * vitality); + stats.attack = 10 + strength; + stats.defense = 10 + strength; + stats.magic = 10 + intelligence; + stats.accuracy = 50 + dexterity; + stats.speed = dexterity; + + //Update scipt + script->update(); + } + + //accessors + const std::string& getName() { return name; } + unsigned int getGender() { return gender; } + unsigned int getLevel() { return level; } + unsigned int getMoney() { return money; } + + //Get statistics information + const Statistics& getStatistics() { return stats; } }; #endif diff --git a/src/skill.h b/src/skill.h index 8b90767b..305d4e19 100644 --- a/src/skill.h +++ b/src/skill.h @@ -49,7 +49,7 @@ class Skill std::vector<Skill*> children; /* - * Skill properties/weighting + * Skill properties/weighting (used when calculating player class) */ float light; float dark; |