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+/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "sqlitestorage.h"
+#include <iostream>
+#include <sstream>
+
+/* Values for user level could be:
+ * 0: Normal user
+ * 1: Moderator (has medium level rights)
+ * 2: Administrator (can do basically anything)
+ */
+const char sqlAccountTable[] =
+ "create table tmw_accounts ("
+ "id int unique primary key not null,"
+ "username varchar(32) not null,"
+ "password varchar(32) not null,"
+ "email varchar(128) not null,"
+ "level int not null," // User level (normal, admin, etc.)
+ "banned int not null" // The UNIX time of unban (0 default)
+ ")";
+
+/* Note: The stats will need to be thought over, as we'll be implementing a
+ * much more elaborate skill based system. We should probably have a separate
+ * table for storing the skill levels.
+ *
+ * Gender is 0 for male, 1 for female.
+ */
+const char sqlCharacterTable[] =
+ "create table tmw_characters ("
+ "id int unique primary key not null,"
+ "user_id int not null,"
+ "name varchar(32) not null,"
+ "gender int not null," // Player information
+ "level int not null,"
+ "money int not null,"
+ "x int not null," // Location
+ "y int not null,"
+ "map text not null,"
+ "str int not null," // Stats
+ "agi int not null,"
+ "vit int not null,"
+ "int int not null,"
+ "dex int not null,"
+ "luck int not null,"
+ "foreign key(user_id) references tmw_accounts(id)"
+ ")";
+
+/* Note: Below the table for storing active items in the world. Maybe it would
+ * be better to make a difference between inventory items and items on the
+ * floor somewhere, cause either the location or the owner id isn't used.
+ */
+const char sqlItemTable[] =
+ "create table tmw_items ("
+ "id int unique primary key not null,"
+ "char_id int," // Owner character (null for unowned)
+ "x int," // Location (null when in inventory)
+ "y int,"
+ "map text,"
+ "amount int not null," // Items of same kind can stack
+ "type int not null," // Type as defined in item database
+ "state text," // Optional item state saved by script
+ "foreign key(char_id) references tmw_characters(id)"
+ ")";
+
+SQLiteStorage::SQLiteStorage()
+{
+ // Open database
+ if (sqlite.Open("tmw.db")) {
+ std::cout << "Database: tmw.db created or opened" << std::endl;
+ }
+ else {
+ std::cout << "Database: couldn't open tmw.db" << std::endl;
+ }
+
+ // Create tables
+ createTablesIfNecessary();
+}
+
+SQLiteStorage::~SQLiteStorage()
+{
+ // Make sure any changes have been written
+ flush();
+
+ // Close database
+ if (sqlite.Close())
+ {
+ std::cout << "Database: tmw.db closed" << std::endl;
+ }
+ else
+ {
+ std::cout << "Database: couldn't close tmw.db" << std::endl;
+ }
+
+ // Clean up managed accounts & characters
+ for (unsigned int i = 0; i < accounts.size(); i++)
+ {
+ delete accounts[i];
+ }
+ for (unsigned int i = 0; i < characters.size(); i++)
+ {
+ delete characters[i];
+ }
+}
+
+void SQLiteStorage::createTablesIfNecessary()
+{
+ SQLiteWrapper::ResultTable r;
+
+ if (!sqlite.SelectStmt("select count(*) from sqlite_master where tbl_name='topics' and type='table'", r))
+ {
+ std::cout << "Error with select count(*) [createTablesIfNecessary]" << sqlite.LastError().c_str() << std::endl;
+ }
+
+ if (r.records_[0].fields_[0] != "0") {
+ return;
+ }
+
+ sqlite.Begin();
+
+ // Accounts table
+ if (sqlite.DirectStatement(sqlAccountTable)) {
+ std::cout << "Database: table tmw_accounts created" << std::endl;
+ }
+ else {
+ std::cout << "Database: table tmw_accounts exists" << std::endl;
+ }
+
+ // Characters table
+ if (sqlite.DirectStatement(sqlCharacterTable)) {
+ std::cout << "Database: table tmw_characters created" << std::endl;
+ }
+ else {
+ std::cout << "Database: table tmw_characters exists" << std::endl;
+ }
+
+ // Items table
+ if (sqlite.DirectStatement(sqlItemTable)) {
+ std::cout << "Database: table tmw_items created" << std::endl;
+ }
+ else {
+ std::cout << "Database: table tmw_items exists" << std::endl;
+ }
+
+ // Populate table for the hell of it ;)
+ sqlite.DirectStatement("insert into tmw_accounts values (0, 'nym', 'tHiSiSHaShEd', 'nym@test', 1, 0)");
+ sqlite.DirectStatement("insert into tmw_accounts values (1, 'Bjorn', 'tHiSiSHaShEd', 'bjorn@test', 1, 0)");
+ sqlite.DirectStatement("insert into tmw_accounts values (2, 'Usiu', 'tHiSiSHaShEd', 'usiu@test', 1, 0)");
+ sqlite.DirectStatement("insert into tmw_accounts values (3, 'ElvenProgrammer', 'tHiSiSHaShEd', 'elven@test', 1, 0)");
+ sqlite.DirectStatement("insert into tmw_characters values (0, 0, 'Nym the Great', 0, 99, 1000000, 0, 0, 'main.map', 1, 2, 3, 4, 5, 6)");
+
+ flush();
+}
+
+void SQLiteStorage::flush()
+{
+ sqlite.Commit();
+}
+
+unsigned int SQLiteStorage::getAccountCount()
+{
+ SQLiteWrapper::ResultTable r;
+ std::stringstream s;
+ unsigned int v;
+ sqlite.SelectStmt("select count(*) from tmw_accounts", r);
+ s << r.records_[0].fields_[0];
+ s >> v;
+ return v;
+}
+
+Account* SQLiteStorage::getAccount(const std::string &username)
+{
+ // Make sure account isn't loaded already
+ for (unsigned int i = 0; i < accounts.size(); i++)
+ {
+ if (accounts[i]->getName() == username)
+ {
+ return accounts[i];
+ }
+ }
+
+ // Give caller a initialized AccountData structure
+ SQLiteWrapper::ResultTable r;
+
+ std::string selectStatement =
+ "select * from tmw_accounts where username = \"" + username + "\"";
+
+ if (!sqlite.SelectStmt(selectStatement, r))
+ {
+ // Throwing an exception here could be good
+ return NULL;
+ }
+
+ Account *acc = new Account();
+ acc->setName(r.records_[0].fields_[1]);
+ acc->setPassword(r.records_[0].fields_[2]);
+ acc->setEmail(r.records_[0].fields_[3]);
+ accounts.push_back(acc);
+
+ std::string user_id = r.records_[0].fields_[0];
+
+ // Load the characters associated with the account
+ selectStatement =
+ "select * from tmw_characters where id = \"" + user_id + "\"";
+
+ if (!sqlite.SelectStmt(selectStatement, r))
+ {
+ // Throwing exception here could be good
+ return NULL;
+ }
+
+ std::vector<Being*> beings;
+
+ for (int i = 0; i < r.records_.size(); i++)
+ {
+ Being *being = new Being(
+ r.records_[i].fields_[2], 1, 1, 1, 1, 1, 1, 1, 1);
+ characters.push_back(being);
+ beings.push_back(being);
+ }
+
+ acc->setCharacters(beings);
+
+ return acc;
+}