diff options
Diffstat (limited to 'src/scripting/luautil.h')
-rw-r--r-- | src/scripting/luautil.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/scripting/luautil.h b/src/scripting/luautil.h index 2f3c15c8..9ea11c07 100644 --- a/src/scripting/luautil.h +++ b/src/scripting/luautil.h @@ -168,20 +168,20 @@ typedef LuaUserData<MonsterClass> LuaMonsterClass; typedef LuaUserData<StatusEffect> LuaStatusEffect; typedef LuaUserData<AbilityManager::AbilityInfo> LuaAbilityInfo; -Script * getScript(lua_State *s); - -ItemClass * getItemClass(lua_State *s, int p); -MonsterClass * getMonsterClass(lua_State *s, int p); - -Entity * checkActor(lua_State *s, int p); -Entity * checkBeing(lua_State *s, int p); -Entity * checkCharacter(lua_State *s, int p); -ItemClass * checkItemClass(lua_State *s, int p); -Entity * checkMonster(lua_State *s, int p); -MonsterClass * checkMonsterClass(lua_State *s, int p); -Entity * checkNpc(lua_State *s, int p); -int checkSkill(lua_State *s, int p); -int checkAbility(lua_State *s, int p); +Script * getScript(lua_State *s); + +ItemClass * getItemClass(lua_State *s, int p); +MonsterClass * getMonsterClass(lua_State *s, int p); + +Entity * checkActor(lua_State *s, int p); +Entity * checkBeing(lua_State *s, int p); +Entity * checkCharacter(lua_State *s, int p); +ItemClass * checkItemClass(lua_State *s, int p); +Entity * checkMonster(lua_State *s, int p); +MonsterClass * checkMonsterClass(lua_State *s, int p); +Entity * checkNpc(lua_State *s, int p); +int checkSkill(lua_State *s, int p); +AbilityManager::AbilityInfo *checkAbility(lua_State *s, int p); MapComposite * checkCurrentMap(lua_State *s, Script *script = 0); Script::Thread* checkCurrentThread(lua_State *s, Script *script = 0); |