diff options
Diffstat (limited to 'src/game-server')
-rw-r--r-- | src/game-server/itemmanager.cpp | 7 | ||||
-rw-r--r-- | src/game-server/main-game.cpp | 2 | ||||
-rw-r--r-- | src/game-server/mapmanager.cpp | 6 | ||||
-rw-r--r-- | src/game-server/mapreader.cpp | 6 | ||||
-rw-r--r-- | src/game-server/monster.cpp | 2 | ||||
-rw-r--r-- | src/game-server/monstermanager.cpp | 6 | ||||
-rw-r--r-- | src/game-server/resourcemanager.cpp | 175 | ||||
-rw-r--r-- | src/game-server/resourcemanager.hpp | 53 | ||||
-rw-r--r-- | src/game-server/skillmanager.cpp | 2 | ||||
-rw-r--r-- | src/game-server/statusmanager.cpp | 7 |
10 files changed, 18 insertions, 248 deletions
diff --git a/src/game-server/itemmanager.cpp b/src/game-server/itemmanager.cpp index 5c946a47..96f9c210 100644 --- a/src/game-server/itemmanager.cpp +++ b/src/game-server/itemmanager.cpp @@ -18,19 +18,18 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include <map> -#include <set> - #include "game-server/itemmanager.hpp" #include "defines.h" +#include "common/resourcemanager.hpp" #include "game-server/item.hpp" -#include "game-server/resourcemanager.hpp" #include "game-server/skillmanager.hpp" #include "scripting/script.hpp" #include "utils/logger.h" #include "utils/xml.hpp" +#include <map> +#include <set> #include <sstream> typedef std::map< int, ItemClass * > ItemClasses; diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp index 36da4c3d..1e01bcb5 100644 --- a/src/game-server/main-game.cpp +++ b/src/game-server/main-game.cpp @@ -37,6 +37,7 @@ #include "common/configuration.hpp" #include "common/permissionmanager.hpp" +#include "common/resourcemanager.hpp" #include "game-server/accountconnection.hpp" #include "game-server/gamehandler.hpp" #include "game-server/skillmanager.hpp" @@ -45,7 +46,6 @@ #include "game-server/monstermanager.hpp" #include "game-server/statusmanager.hpp" #include "game-server/postman.hpp" -#include "game-server/resourcemanager.hpp" #include "game-server/state.hpp" #include "net/bandwidth.hpp" #include "net/connectionhandler.hpp" diff --git a/src/game-server/mapmanager.cpp b/src/game-server/mapmanager.cpp index b27348b2..ced6b582 100644 --- a/src/game-server/mapmanager.cpp +++ b/src/game-server/mapmanager.cpp @@ -18,17 +18,17 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include <cassert> - #include "game-server/mapmanager.hpp" +#include "common/resourcemanager.hpp" #include "game-server/map.hpp" #include "game-server/mapcomposite.hpp" #include "game-server/mapreader.hpp" -#include "game-server/resourcemanager.hpp" #include "utils/logger.h" #include "utils/xml.hpp" +#include <cassert> + /** * List of all the game maps, be they present or not on this server. */ diff --git a/src/game-server/mapreader.cpp b/src/game-server/mapreader.cpp index 30e73bfc..80885821 100644 --- a/src/game-server/mapreader.cpp +++ b/src/game-server/mapreader.cpp @@ -18,15 +18,13 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include <cstring> - #include "game-server/mapreader.hpp" +#include "common/resourcemanager.hpp" #include "game-server/map.hpp" #include "game-server/mapcomposite.hpp" #include "game-server/mapmanager.hpp" #include "game-server/monstermanager.hpp" -#include "game-server/resourcemanager.hpp" #include "game-server/spawnarea.hpp" #include "game-server/trigger.hpp" #include "scripting/script.hpp" @@ -37,6 +35,8 @@ #include "utils/zlib.hpp" #include "utils/string.hpp" +#include <cstring> + static std::vector< int > tilesetFirstGids; bool MapReader::readMap(const std::string &filename, MapComposite diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp index 5bd56cca..2489e735 100644 --- a/src/game-server/monster.cpp +++ b/src/game-server/monster.cpp @@ -21,10 +21,10 @@ #include "game-server/monster.hpp" #include "common/configuration.hpp" +#include "common/resourcemanager.hpp" #include "game-server/character.hpp" #include "game-server/collisiondetection.hpp" #include "game-server/item.hpp" -#include "game-server/resourcemanager.hpp" #include "game-server/mapcomposite.hpp" #include "game-server/state.hpp" #include "scripting/script.hpp" diff --git a/src/game-server/monstermanager.cpp b/src/game-server/monstermanager.cpp index e3beda72..af6f3a20 100644 --- a/src/game-server/monstermanager.cpp +++ b/src/game-server/monstermanager.cpp @@ -18,16 +18,16 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include <map> - #include "game-server/monstermanager.hpp" +#include "common/resourcemanager.hpp" #include "game-server/itemmanager.hpp" #include "game-server/monster.hpp" -#include "game-server/resourcemanager.hpp" #include "utils/logger.h" #include "utils/xml.hpp" +#include <map> + typedef std::map< int, MonsterClass * > MonsterClasses; static MonsterClasses monsterClasses; /**< Monster reference */ static std::string monsterReferenceFile; diff --git a/src/game-server/resourcemanager.cpp b/src/game-server/resourcemanager.cpp deleted file mode 100644 index 3545484b..00000000 --- a/src/game-server/resourcemanager.cpp +++ /dev/null @@ -1,175 +0,0 @@ -/* - * The Mana Server - * Copyright (C) 2004-2010 The Mana World Development Team - * - * This file is part of The Mana Server. - * - * The Mana Server is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana Server is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. - */ - -#include <cstdlib> -#include <cstring> - -#ifdef _WIN32 -#include <io.h> -#include <direct.h> -#else -#include <unistd.h> -#include <dirent.h> -#endif - -#include <physfs.h> - -#include "game-server/resourcemanager.hpp" - -#include "utils/logger.h" - -#define PKG_DATADIR "" - -void ResourceManager::initialize() -{ - PHYSFS_permitSymbolicLinks(1); - // Add the main data directory to our PhysicsFS search path - PHYSFS_addToSearchPath("data", 1); - PHYSFS_addToSearchPath(PKG_DATADIR "data", 1); - -#ifdef _WIN32 - // Define the path in which to search - std::string searchString = std::string("data/*.zip"); - - // Create our find file data structure - struct _finddata_t findFileInfo; - - // Find the first zipped file - long handle = - static_cast<long>(::_findfirst(searchString.c_str(), &findFileInfo)); - long file = handle; - - // Loop until all files we're searching for are found - while (file >= 0) { - // Define the file path string - std::string filePath = std::string("data/") + - std::string(findFileInfo.name); - - LOG_INFO("Adding to PhysicsFS: " << findFileInfo.name); - - // Add the zip file to our PhysicsFS search path - PHYSFS_addToSearchPath(filePath.c_str(), 1); - - // Find the next file - file = ::_findnext(handle, &findFileInfo); - } - - // Shutdown findfile stuff - ::_findclose(handle); -#else - // Retrieve the current path - char programPath[256]; - if (!getcwd(programPath, 256)) - strcpy(programPath, "."); - strncat(programPath, "/data", 256 - strlen(programPath) - 1); - - // Create our directory structure - DIR *dir = opendir(programPath); - - // Return if the directory is invalid - if (dir == NULL) { - return; - } - - struct dirent *direntry; - while ((direntry = readdir(dir)) != NULL) - { - char *ext = strstr(direntry->d_name, ".zip"); - - if (ext != NULL && strcmp(ext, ".zip") == 0) - { - // Define the file path string - std::string filePath = std::string(programPath) + - std::string("/") + std::string(direntry->d_name); - - LOG_INFO("Adding to PhysicsFS: " << filePath); - - // Add the zip file to our PhysicsFS search path - PHYSFS_addToSearchPath(filePath.c_str(), 1); - } - } - - closedir(dir); -#endif -} - -bool ResourceManager::exists(const std::string &path) -{ - return PHYSFS_exists(path.c_str()); -} - -char *ResourceManager::loadFile(const std::string &fileName, int &fileSize, - bool removeBOM) -{ - // Attempt to open the specified file using PhysicsFS - PHYSFS_file* file = PHYSFS_openRead(fileName.c_str()); - - // If the handler is an invalid pointer indicate failure - if (file == NULL) - { - LOG_WARN("Failed to load '" << fileName << "': " - << PHYSFS_getLastError()); - return NULL; - } - - // Get the size of the file - fileSize = PHYSFS_fileLength(file); - - if (removeBOM) - { - // Inspired by BOMstrip from Peter Pentchev, 2008, public domain. - const char utf8Bom[] = "\xef\xbb\xbf"; - const int bomLength = sizeof(utf8Bom); - char bomBuffer[bomLength]; - PHYSFS_read(file, bomBuffer, 1, bomLength); - - std::istringstream iss(std::string(bomBuffer, bomLength)); - std::string line; - - // if we find a BOM, then we remove it from the buffer - if (std::getline(iss, line) && !line.substr(0, 3).compare(utf8Bom)) - { - LOG_INFO("Found a Byte Order Mask (BOM) in '" << fileName); - fileSize = fileSize - bomLength; - } - else - { - // No BOM, we get back to the file start. - PHYSFS_seek(file, 0); - } - } - - // Allocate memory and load the file - char *buffer = (char *) malloc(fileSize + 1); - if (PHYSFS_read(file, buffer, 1, fileSize) != fileSize) - { - free(buffer); - LOG_WARN("Failed to load '" << fileName << "': " - << PHYSFS_getLastError()); - return NULL; - } - - // Close the file and let the user deallocate the memory - PHYSFS_close(file); - - // Add a trailing null character, so that the file can be used as a string - buffer[fileSize] = 0; - return buffer; -} diff --git a/src/game-server/resourcemanager.hpp b/src/game-server/resourcemanager.hpp deleted file mode 100644 index 74c41891..00000000 --- a/src/game-server/resourcemanager.hpp +++ /dev/null @@ -1,53 +0,0 @@ -/* - * The Mana Server - * Copyright (C) 2004-2010 The Mana World Development Team - * - * This file is part of The Mana Server. - * - * The Mana Server is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana Server is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RESOURCE_MANAGER_H -#define RESOURCE_MANAGER_H - -#include <string> - -namespace ResourceManager -{ - /** - * Searches for zip files and adds them to PhysFS search path. - */ - void initialize(); - - /** - * Checks whether the given file or directory exists in the search path - */ - bool exists(const std::string &path); - - /** - * Allocates data into a buffer pointer for raw data loading. The - * returned data is expected to be freed using <code>free()</code>. - * - * @param fileName The name of the file to be loaded. - * @param fileSize The size of the file that was loaded. - * - * @return An allocated byte array containing the data that was loaded, - * or <code>NULL</code> on failure. - * @note The array contains an extra \0 character at position fileSize. - */ - char *loadFile(const std::string &fileName, int &fileSize, - bool removeBOM = false); -} - -#endif diff --git a/src/game-server/skillmanager.cpp b/src/game-server/skillmanager.cpp index c4a18e50..ea29e585 100644 --- a/src/game-server/skillmanager.cpp +++ b/src/game-server/skillmanager.cpp @@ -20,7 +20,7 @@ #include "game-server/skillmanager.hpp" -#include "game-server/resourcemanager.hpp" +#include "common/resourcemanager.hpp" #include "utils/string.hpp" // for the toupper function #include "utils/logger.h" #include "utils/xml.hpp" diff --git a/src/game-server/statusmanager.cpp b/src/game-server/statusmanager.cpp index 3472ae79..173996dd 100644 --- a/src/game-server/statusmanager.cpp +++ b/src/game-server/statusmanager.cpp @@ -18,17 +18,16 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include <map> -#include <set> - #include "game-server/statusmanager.hpp" +#include "common/resourcemanager.hpp" #include "game-server/statuseffect.hpp" -#include "game-server/resourcemanager.hpp" #include "scripting/script.hpp" #include "utils/logger.h" #include "utils/xml.hpp" +#include <map> +#include <set> #include <sstream> typedef std::map< int, StatusEffect * > StatusEffects; |