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-rw-r--r--src/game-server/gamehandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp
index 7fd42f80..7b82c1a8 100644
--- a/src/game-server/gamehandler.cpp
+++ b/src/game-server/gamehandler.cpp
@@ -340,7 +340,7 @@ void GameHandler::processMessage(NetComputer *comp, MessageIn &message)
{
std::string magic_token(utils::getMagicToken());
result.writeString(magic_token, MAGIC_TOKEN_LENGTH);
- //No accountserver data, the client should remember that
+ // No accountserver data, the client should remember that
accountHandler->playerReconnectAccount(
computer.character->getDatabaseID(),
magic_token);