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Diffstat (limited to 'src/game-server/trigger.h')
-rw-r--r-- | src/game-server/trigger.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/game-server/trigger.h b/src/game-server/trigger.h new file mode 100644 index 00000000..f6649f1b --- /dev/null +++ b/src/game-server/trigger.h @@ -0,0 +1,82 @@ +/* + * The Mana Server + * Copyright (C) 2006-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef TRIGGER_H +#define TRIGGER_H + +#include "point.h" +#include "game-server/thing.h" +#include "scripting/script.h" + +class Actor; + +class TriggerAction +{ + public: + virtual ~TriggerAction() {} + virtual void process(Actor *obj) = 0; +}; + +class WarpAction : public TriggerAction +{ + public: + WarpAction(MapComposite *m, int x, int y) + : mMap(m), mX(x), mY(y) {} + + virtual void process(Actor *obj); + + private: + MapComposite *mMap; + unsigned short mX, mY; +}; + +class ScriptAction : public TriggerAction +{ + public: + ScriptAction(Script *script, const std::string &function, int arg) + : mScript(script), mFunction(function), mArg(arg) {} + + virtual void process(Actor *obj); + + private: + Script *mScript; // Script object to be called + std::string mFunction; // Name of the function called in the script object + int mArg; // Argument passed to script function (meaning is function-specific) +}; + +class TriggerArea : public Thing +{ + public: + /** + * Creates a rectangular trigger for a given map. + */ + TriggerArea(MapComposite *m, const Rectangle &r, TriggerAction *ptr, bool once) + : Thing(OBJECT_OTHER, m), mZone(r), mAction(ptr), mOnce(once) {} + + virtual void update(); + + private: + Rectangle mZone; + TriggerAction *mAction; + bool mOnce; + std::set<Actor *> mInside; +}; + +#endif |