diff options
Diffstat (limited to 'src/game-server/trigger.cpp')
-rw-r--r-- | src/game-server/trigger.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game-server/trigger.cpp b/src/game-server/trigger.cpp index 522e0be1..7db53cca 100644 --- a/src/game-server/trigger.cpp +++ b/src/game-server/trigger.cpp @@ -52,6 +52,9 @@ void TriggerArea::update() std::set<Actor*> insideNow; for (BeingIterator i(getMap()->getInsideRectangleIterator(mZone)); i; ++i) { + //skip garbage + if (!(*i) || (*i)->getPublicID() == 0) continue; + if (mZone.contains((*i)->getPosition())) //<-- Why is this additional condition necessary? Shouldn't getInsideRectangleIterator already exclude those outside of the zone? --Crush { insideNow.insert(*i); |