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Diffstat (limited to 'src/game-server/state.cpp')
-rw-r--r-- | src/game-server/state.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp index b1095f45..7ade4d1b 100644 --- a/src/game-server/state.cpp +++ b/src/game-server/state.cpp @@ -356,6 +356,7 @@ void GameState::update() assert(o->getType() == OBJECT_CHARACTER); Character *p = static_cast< Character * >(o); + p->clearDestination(); /* Force update of persistent data on map change, so that characters can respawn at the start of the map after a death or a disconnection. */ |