diff options
Diffstat (limited to 'src/game-server/itemmanager.cpp')
-rw-r--r-- | src/game-server/itemmanager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/itemmanager.cpp b/src/game-server/itemmanager.cpp index 3ee4ef48..2df0df7c 100644 --- a/src/game-server/itemmanager.cpp +++ b/src/game-server/itemmanager.cpp @@ -95,7 +95,7 @@ void ItemManager::initialize(std::string const &itemReferenceFile) modifiers.setValue(MOD_WEAPON_RANGE, XML::getProperty(node, "range", 0)); modifiers.setValue(MOD_WEAPON_DAMAGE, XML::getProperty(node, "attack", 0)); modifiers.setValue(MOD_ELEMENT_TYPE, XML::getProperty(node, "element", 0)); - modifiers.setValue(MOD_LIFETIME, XML::getProperty(node, "lifetime", 0)); + modifiers.setValue(MOD_LIFETIME, XML::getProperty(node, "lifetime", 0) * 10); modifiers.setAttributeValue(BASE_ATTR_HP, XML::getProperty(node, "hp", 0)); // FIXME: decide on one single spelling for defense/defence modifiers.setAttributeValue(BASE_ATTR_PHY_RES, XML::getProperty(node, "defense", 0)); @@ -134,7 +134,7 @@ void ItemManager::initialize(std::string const &itemReferenceFile) item->setWeight(weight); item->setCost(value); item->setMaxPerSlot(maxPerSlot); - item->setScriptName(scriptName); + //item->setScriptName(scriptName); item->setModifiers(modifiers); item->setSpriteID(sprite ? sprite : id); itemClasses[id] = item; |