diff options
Diffstat (limited to 'src/game-server/item.h')
-rw-r--r-- | src/game-server/item.h | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/game-server/item.h b/src/game-server/item.h index 93978ca5..c8ee225e 100644 --- a/src/game-server/item.h +++ b/src/game-server/item.h @@ -41,34 +41,6 @@ struct ItemEquipRequirement { unsigned equipSlotId, capacityRequired; }; -/** - * State effects to beings, and actors. - * States can be multiple for the same being. - */ -enum -{ - SET_STATE_NORMAL = 0, - SET_STATE_POISONED, - SET_STATE_STONED, - SET_STATE_STUNNED, - SET_STATE_SLOWED, - SET_STATE_TIRED, - SET_STATE_MAD, - SET_STATE_BERSERK, - SET_STATE_HASTED, - SET_STATE_FLOATING, - - SET_STATE_NOT_POISONED, - SET_STATE_NOT_STONED, - SET_STATE_NOT_STUNNED, - SET_STATE_NOT_SLOWED, - SET_STATE_NOT_TIRED, - SET_STATE_NOT_MAD, - SET_STATE_NOT_BERSERK, - SET_STATE_NOT_HASTED, - SET_STATE_NOT_FLOATING -}; - enum ItemTriggerType { ITT_NULL = 0, |