diff options
Diffstat (limited to 'src/game-server/entity.cpp')
-rw-r--r-- | src/game-server/entity.cpp | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/game-server/entity.cpp b/src/game-server/entity.cpp index 671ef5e6..6cb61e58 100644 --- a/src/game-server/entity.cpp +++ b/src/game-server/entity.cpp @@ -18,51 +18,4 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include <cassert> - #include "game-server/entity.h" - -#include "game-server/eventlistener.h" - -Entity::~Entity() -{ - /* As another object will stop listening and call removeListener when it is - deleted, the following assertion ensures that all the calls to - removeListener have been performed will this object was still alive. It - is not strictly necessary, as there are cases where no removal is - performed (e.g. ~SpawnArea). But this is rather exceptional, so keep the - assertion to catch all the other forgotten calls to removeListener. */ - assert(mListeners.empty()); -} - -void Entity::addListener(const EventListener *l) -{ - mListeners.insert(l); -} - -void Entity::removeListener(const EventListener *l) -{ - mListeners.erase(l); -} - -void Entity::inserted() -{ - for (Listeners::iterator i = mListeners.begin(), - i_end = mListeners.end(); i != i_end;) - { - const EventListener &l = **i; - ++i; // In case the listener removes itself from the list on the fly. - if (l.dispatch->inserted) l.dispatch->inserted(&l, this); - } -} - -void Entity::removed() -{ - for (Listeners::iterator i = mListeners.begin(), - i_end = mListeners.end(); i != i_end;) - { - const EventListener &l = **i; - ++i; // In case the listener removes itself from the list on the fly. - if (l.dispatch->removed) l.dispatch->removed(&l, this); - } -} |