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Diffstat (limited to 'src/game-server/combatcomponent.cpp')
-rw-r--r-- | src/game-server/combatcomponent.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game-server/combatcomponent.cpp b/src/game-server/combatcomponent.cpp index 38c7716e..65eddc46 100644 --- a/src/game-server/combatcomponent.cpp +++ b/src/game-server/combatcomponent.cpp @@ -157,7 +157,6 @@ int CombatComponent::damage(Entity &target, if (HPloss > 0) { - mHitsTaken.push_back(HPloss); const Attribute *HP = beingComponent->getAttribute(ATTR_HP); LOG_DEBUG("Being " << target.getComponent<ActorComponent>()->getPublicID() |