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-rw-r--r--src/game-server/charactercomponent.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/game-server/charactercomponent.h b/src/game-server/charactercomponent.h
index 0e5d5ffd..fe3f028d 100644
--- a/src/game-server/charactercomponent.h
+++ b/src/game-server/charactercomponent.h
@@ -63,10 +63,7 @@ class CharacterComponent : public Component
~CharacterComponent();
- /**
- * calls Being::update and handles special recharges and status effects
- */
- void update(Entity &entity);
+ virtual void update(Entity &entity);
/**
* Executes the global die script
@@ -279,7 +276,7 @@ class CharacterComponent : public Component
void triggerLoginCallback(Entity &entity);
- void sendFullInfo(Entity &entity);
+ void markAllInfoAsChanged(Entity &entity);
sigc::signal<void, Entity &> signal_disconnected;
@@ -374,4 +371,8 @@ inline int CharacterComponent::getCorrectionPoints() const
return mCorrectionPoints;
}
+inline void CharacterComponent::update(Entity &entity)
+{
+}
+
#endif // CHARACTER_H